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Reactor Crystals
August 18, 2026 at 03:34 AM
Propagated the unconfirmed hedge to the pull cost, the pity threshold and the derived crystal total, and added the second closed beta's own award figures and spending scope
Reactor Crystals are the gacha currency in Silver Palace. They are spent to make pulls on character banners through the gacha system. A pull cost of 160 Reactor Crystals and a pity threshold of 80 pulls for a guaranteed 5-star circulated as community reporting around the first closed beta. Neither has been confirmed by the developer, so any crystal total derived from them is unverified as well.
During the Monotype Beta, Reactor Crystals could be earned through multiple entries:
City Roaming (daily quests): Completing daily tasks awards a set amount of Reactor Crystals. This is likely the most consistent source of crystals for regular players.
City Exploration (exploration rewards): Finding chests, completing puzzles, and discovering points of interest in the open world of Silvernia awards crystals as one-time rewards.
Deep Cognito (challenge mode): Clearing combat challenge stages rewards crystals alongside other materials.
Open-world chests: Standard chests scattered throughout the game world contain small amounts of Reactor Crystals.
The Monotype Beta provided substantial Reactor Crystal bonuses through the sign-in reward system:
Day 3 bonus: 5,000 Reactor Crystals
Day 5 bonus: 5,000 Reactor Crystals
These 10,000 total crystals from sign-in alone were enough for over 60 pulls, giving beta testers generous access to the gacha system. Launch sign-in bonuses may differ in amount and distribution.
The second closed beta handed out Reactor Crystals on a much larger scale than the first. Its twenty-one-day cumulative login mail alone awarded 73,800 Reactor Crystals along with 72 Stabilisers. Reactor Crystals were spendable across both banner families in that test, the limited-time Repertoires and Monologues as well as the standard ones, alongside the named pull items introduced for each.
Whether Reactor Crystals can be purchased directly with real money, or whether players must first buy a premium currency intermediary (a common pattern in free-to-play games), has not been confirmed for the live service version. During the Monotype Beta, the cash shop was either limited or not fully functional, so the exact monetization flow from real money to gacha pulls could not be fully evaluated.
Whatever the confirmed pull cost turns out to be, the daily earn rate from City Roaming and other repeatable activities will determine how quickly free-to-play players can accumulate enough for pity. The Crystal Exchange has an alternative path to obtaining specific characters outside the gacha banner system.
The Reactor Crystal amounts and earn rates described here come from the two closed betas and may change before launch. Economy tuning is one of the most common adjustments developers make between beta and release.