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Railborn supports online cooperative play for one to four players, with all players sharing a single train and dividing responsibilities for construction, resource gathering, and system management.
Washbear Studio is a two-person independent game studio based in Ottawa, Canada, and the developer and publisher of Railborn. The team previously developed Parkasaurus, a dinosaur park management simulation.
Railborn is developed by Washbear Studio, an independent two-person team, and is planned for release on Steam Early Access for Windows PC, with a 1.0 launch to follow after an estimated one to two years.
Biomes in Railborn are cultivated ecosystems grown on the train's cars, producing motes and unlocking technology as they mature.
Information towers in Railborn are structures that reveal local Core locations and track layouts when reached.
The world of Railborn is Vesper, a dying alien planet 350 light years from Earth, covered in an endless network of railroad tracks and dotted with the ruins of a lost colonist civilization and abandoned Atlas bases.
Tracks in Railborn form a branching, non-linear rail network with multiple track types that affect speed and visuals.
Train building is the central mechanic of Railborn, allowing players to construct and expand a mobile base one railcar and floor at a time using materials scavenged from the world.
Railborn requires players to manage food, water, air, and other survival needs while exploring a hostile alien planet where every moment outside the safety of the train carries risk.
Atlas Bases are abandoned underground research hubs built across Vesper by the Atlas corporation, holding the plants players need to unlock technology in Railborn.
Motes are the upgrade currency in Railborn, harvested mainly from cultivated plants and spent on the technology tree.
The Nexus is the central upgrade structure of the train in Railborn, expanding abilities such as incline, engines, platforms, and oxygen.