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The Hero King: the legendary Rekon warrior protagonist of Project Windless, founder of the Arajit Kingdom.
The Arajit Kingdom is a central piece of lore in The Bird That Drinks Tears. Founded by the Hero King, it lasted 700 years across 31 monarchs. Project Windless is set during its founding.
The Bird That Drinks Tears: the acclaimed Korean fantasy novel series by Lee Yeong-do that Project Windless is based on.
Project Windless was revealed for PlayStation 5 (and PS5 Pro), PC, and additional consoles. KRAFTON has not announced a release date.
The world of The Bird That Drinks Tears features four intelligent races: the towering Rekon, the cold-blooded Nhaga, the fire-wielding Tokkebi, and the adaptable Humans.
The Tokkebi: fire-wielding mischievous race in Project Windless drawn from Korean folklore.
The Rekon: towering humanoid bird warriors in Project Windless and The Bird That Drinks Tears. Culture, abilities, and weaknesses.
Overview of Project Windless, the open-world action RPG by KRAFTON Montréal Studio based on The Bird That Drinks Tears novel series.
Gameplay overview for Project Windless: open-world exploration, combat, Mass Technology battles, and player agency.
Humans in Project Windless: ambitious northern race seeking to restore the Arajit Empire.
The Nhaga: cold-blooded reptilian race in Project Windless who remove their hearts for immortality.
KRAFTON Montréal Studio: the developer of Project Windless, founded by Far Cry director Patrik Méthé.
Combat in Project Windless is real-time, skill-based, and built around one-versus-many encounters. The Hero King wields twin star-forged blades against dozens to hundreds of enemies powered by Mass Technology.
Project Windless uses a non-linear narrative structure where player decisions shape alliances, wars, and the broader history of the world.
Iain McCaig is the Design Director on Project Windless at KRAFTON Montréal Studio, a Hollywood concept artist best known for designing Darth Maul for Star Wars.
Patrik Methe is the Head of Studio and Creative Director at KRAFTON Montreal Studio, leading the development of Project Windless. He previously spent 17 years at Ubisoft Montreal.
The First Great Expansion War was a prolonged conflict initiated by the Nhaga's territorial push northward. It drove the Hero King to unite the fractured northern races and found the Arajit Kingdom.
Mass Technology is KRAFTON's proprietary battle system in Project Windless that renders thousands of soldiers and massive creatures in real time with individual AI behaviors.
Project Windless was revealed at Sony's State of Play event on February 12, 2026, with a pre-alpha trailer captured on PS5 Pro alongside the first developer diary.
Baragi and Dalbari are the twin star-forged blades wielded by the Hero King in Project Windless. Crafted from Stariron at the legendary Final Forge, they are the protagonist's signature weapons.
Lee Yeong-do is the Korean fantasy author who wrote The Bird That Drinks Tears, the novel series that provides the world and lore for Project Windless.
Mass Entity AI is KRAFTON's proprietary system that enables thousands of soldiers and creatures to fight in real-time battles where each unit reacts dynamically. Also referred to as Mass Technology.
Project Windless is built on Unreal Engine 5, powering its large-scale real-time battles and open-world environments.
Project Windless's combat is designed around a single Rekon warrior fighting dozens or hundreds of enemies simultaneously in large-scale battles.
Project Windless centers on continent-spanning warfare between the four races, blending personal combat with the scale of full armies clashing in real time.
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