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Multi-Job System - Version 6 vs Version 7
May 8, 2026, 09:23 AM
Add wikilinks to table cells (5 new links)
Jun 8, 2026, 11:00 PM
Removed duplicate in-body wikilinks
11Overview2233The Multi-Job System is a planned expansion of inZOI's career framework that will let a single Zoi hold multiple jobs simultaneously. The system was originally announced as part of the Q2 2026 update under the Jobs and Freelancing pillar but was confirmed deferred in the April 24, 2026 community letter from Director Hyungjun Kim. As of April 25, 2026, the feature is in active development and has not yet shipped on the live build (v0.7.5).4455This article documents what has been confirmed publicly. Specific salary multipliers, exhaustion penalties, and scheduling rules are not yet finalised. See 2026 Roadmap and April 2026 Update for the timeline context.6677Confirmed Components8899Director Kjun's roadmap and weekly developer updates have described the Multi-Job System as bundling several related career upgrades into one delivery. The April 24 letter named these explicitly as features that had been prepared but were not ready for the May patch.10101111ComponentDescriptionMultiple Simultaneous JobsA single Zoi can hold more than one job at a time. Schedules from each job are merged into one combined daily plan.Job InterviewsAdding a job triggers an interview rather than instant hiring. Interview outcomes are tied to relevant skills, traits, and reputation.Promotions and Performance EvaluationsEach held job tracks performance independently. Evaluations factor in attendance, task completion, and Zoi traits.Collaborative TasksSome workplaces will introduce shared tasks where multiple Zois (player or NPC) cooperate on assignments rather than working solo.VacationsEarned time-off accrues per job. Zois can request leave; granted vacations affect coworker workload and relationships.Remote WorkSome careers will allow remote work options, letting a Zoi clock hours from home rather than commuting to a workplace.Retirement and PensionsAn expanded retirement system is bundled with the multi-job rollout. Pensions are tied to career length and rank reached.Weekly Income for Created Content1212Freelance Companion System13131414Alongside the multi-job changes, KRAFTON has confirmed a freelance system that adds side work Zois can pursue alongside their main employment. Two confirmed freelance threads:15151616Freelance Delivery Career: Already shipped in the v0.7.0 anniversary update on March 26, 2026. See Freelance Delivery Career for the live implementation.Additional freelance career paths: Writing, game development, photography, and blogging confirmed as formal freelance career paths in the roadmap. Not yet released.17171818Timeline19192020DateStatusDecember 26, 2025First announced in the 2026 Roadmap Part 1 letter as a Q1 2026 deliverable.March 26, 2026Roadmap reaffirmed; multi-job slipped from Q1 to Q2 (April).April 17, 2026Director Kjun's community letter realigned 1.0 to early 2027 and named multi-job as still in development.April 24, 2026Confirmed deferred past May 2026. The team's priority through April and May is stabilisation and strengthening foundational systems before the next large content drop.Current targetNot specified. Bundled with the next major content patch.2121What This Replaces22222323Currently, a Zoi can only hold one career at a time. Adding a new career replaces the existing one. The existing system uses a daily promotion task system on active jobs and standard daily payouts on rabbit-hole jobs. See Active vs Rabbit Hole Careers for the current model. The Multi-Job System will introduce job stacking as a new mode rather than replacing the existing single-career flow.24242525Open Questions26262727Specific design details that have not been confirmed publicly as of April 2026:28282929Maximum number of simultaneous jobs per Zoi.How the existing single-job promotion task structure adapts to overlapping schedules.Whether business ownership counts as a job slot or remains separate.Pension calculation formula and minimum service time.Vacation accrual rate and conflict handling between jobs.Whether remote work applies to existing rabbit-hole careers or only new ones.30303131Schedule Decoupling Shipped (V0.8.0, April 29 2026)32323333The v0.8.0 update changed the foundational rule of the career system. School, business, and career are now three independent categories. As long as their schedules do not overlap, all three can be assigned to the same Zoi simultaneously.34343535This is the structural prerequisite for the broader Multi-Job System originally scheduled for Q1 2026 but deferred. With school and business removed from the career slot, the career slot itself is freed up to support multiple jobs in a future patch.36363737Schedule Priority38383939Conflicts are resolved in a fixed priority order:404041411. School (highest priority, including university classes and homework windows).2. Career (the Zoi's primary employment).3. Business (player-owned business operating hours).4. Freelance work fits in alongside, requiring a freelance license obtained on the computer.42424343If two scheduled blocks overlap, the lower-priority block yields. A Zoi cannot be at school and at the career workplace at the same time; the career shift is automatically marked as missed (and counts toward absence-based termination unless leave is registered in advance).44444545What Has Not yet Shipped46464747Multi-job stacking within the career slot itself (a single Zoi holding two career jobs concurrently) was not part of v0.8.0. The April 24 community letter and v0.8.0 patch notes do not include the multi-career feature; the wider rollout remains in active development with no firm date.48484949As of May 2026, the implemented portion of the Multi-Job System is the schedule decoupling rule above. The bundled additions still pending include simultaneous multi-career employment, deeper retirement and pension calibration, and weekly income for player-created content.50505151Workplace-Side Additions in V0.8.052525353Several pieces of the originally bundled multi-job rollout did ship as part of v0.8.0's broader career system rework:54545555Paid leave, sick leave, and remote work registration through the home computer.Team projects: 4-day collaborative projects with contribution graded per Zoi.Performance evaluation tracking with tardiness and absence factored in.Retirement parties as a social event triggered by tenure thresholds.Severance pay for fired, departing, or retiring Zois.Freelance license system (Delivery, Creative, Publishing, Sell Online).56565757These additions establish the workplace contract that simultaneous multi-career stacking will eventually plug into.58585959See Also60606161Jobs and Careers covers the current career system. Freelance Careers details the freelance framework. Freelance Delivery Career is the first freelance role to ship live (March 2026). Remote Work covers existing remote work options. Career Advancement Guide walks through promotion mechanics. 2026 Roadmap tracks delivery status. April 2026 Update details the deferral context.