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Life Stages - Version 19 vs Version 20
Apr 27, 2026, 04:29 PM
Cleaned punctuation and AI-style phrasing (2026-04-27)
May 25, 2026, 02:20 PM
Corrected wikilink existence flags
11Overview2233Every Zoi in inZOI progresses through nine life stages, from Newborn to Senior, over the course of approximately 100 in-game days at default settings. Aging is automatic and cannot be paused through normal gameplay, although players can disable it entirely through the Simulation settings or by using cheats. Each stage has a fixed duration measured in in-game days, and the transition from one stage to the next happens instantly: one moment a Zoi is a Child, and the next they become an Adolescent with a different body, new abilities, and new gameplay options.4455Additional Details6677One in-game day lasts 48 real-world minutes at the default Length of Day setting. This can be adjusted in Game Options under Simulation through the Length of Day option, which offers four tiers: 48 minutes, 96 minutes, 4 real-world hours, and 24 real-world hours. The 48-minute default was introduced in the October 2025 Update (v0.4.0); before that patch, the default was 96 minutes, which is still available as a slower-paced option.8899At the 48-minute default, a Zoi's full lifespan from Newborn to Senior death takes roughly 56 real-world hours of play. Switching to the 96-minute option doubles that figure to about 112 real-world hours. Changing the Length of Day option speeds up or slows down how fast time passes but does not extend a Zoi's overall lifespan in terms of in-game days; only the in-game day count for each stage is fixed.10101111Changing the day length speeds up or slows down how fast time passes but does not extend a Zoi's overall lifespan in terms of in-game days. Life stages interact with many other game systems, including skills, school attendance, careers, relationships, and death. The stage a Zoi occupies determines which of these systems are available to them.121213131414All Nine Life Stages15151616The table below lists every life stage, its duration in in-game days, the cumulative day count from birth, the approximate equivalent age range, and whether the stage can be selected when creating a new Zoi in Create a Zoi.17171818Life StageDuration (Days)Cumulative DaysApprox. Age RangeSelectable in CaZNotesNewborn110 yearsNoOnly occurs through pregnancy. Baby appears in a crib. Cannot be directly controlled.Toddler231 to 3 yearsNoWalks, talks in fragments, develops 4 foundational skills. Sleeps on toddler rugs or mattresses.Child7103 to 10 yearsYesAttends elementary school (9 AM to 2 PM). Gets homework. Develops 6 child-specific skills.Adolescent61611 to 15 yearsNoAttends middle school (9 AM to 4 PM). Bridges the Child and Teenager stages.Teenager4.520.516 to 20 yearsYesAttends high school (9 AM to 5 PM). Can drive cars and access teen-and-older skills.Young Adult929.520 to 30 yearsYesFull access to careers, university, marriage, pregnancy, and Desired Life selection.Adult2049.530 to 50 yearsYesThe longest stage. Full career access and expanded career progression.Middle-Aged1665.550 to 65 yearsYesContinued career and family life. No new unique feature unlocks.Senior~17 (variable)~82+65+ yearsYesRetirement available. Natural death from old age becomes possible. Exact timing has some randomness.1919The total lifespan adds up to roughly 82 to 100 in-game days depending on how long the Senior stage lasts. The Senior stage has built-in randomness, so no two Zois die at exactly the same age.20202121Character Creation Restrictions22222323When creating a new Zoi in Create a Zoi, players can choose from six of the nine stages: Child, Teenager, Young Adult, Adult, Middle-Aged, and Senior. The three remaining stages (Newborn, Toddler, and Adolescent) are only reachable through gameplay. Newborns and Toddlers can only exist when a Zoi is born through pregnancy, while the Adolescent stage is only reachable when a Child Zoi ages up naturally. The same restrictions apply when adding a Zoi to an existing household.242425252626Newborns27272828The Newborn stage lasts just 1 in-game day and only occurs when a Zoi is born through pregnancy. The baby appears in a crib and cannot be directly controlled by the player. Parents handle feeding and basic care automatically. If both parents leave the lot, an auto-babysitter system kicks in to watch over the baby.29293030Newborns have a limited set of interactions. Parents and other household members can check the baby's temperature, talk to the baby, and show affection. The baby can laugh, cry, and have its diaper changed. Newborns are born without teeth and gain them as they grow. Their needs (hunger, hygiene, comfort) can trigger emotion buffs or cause them to wake nearby Zois if those needs become urgent.31313232As of the March 2026 anniversary update (v0.7.0), baby Zois received adjusted needs, can be customized in the Edit Appearance menu, and a new quick-cleanup interaction was added for caregivers.33333434Toddlers35353636The Toddler stage lasts 2 in-game days (cumulative 3 days from birth). Toddlers can walk, talk in fragments, and begin developing 4 foundational skills. They are more hands-on than Newborns: players must feed them formula, change their diapers, and manage their needs directly. Toddlers sleep on toddler rugs or mattresses that spawn on the ground rather than in regular beds.37373838Like Newborns, Toddlers cannot be selected in Create a Zoi. They are only reachable through natural aging from the Newborn stage.39394040Toddler Skills41414242Toddlers have 4 foundational skills, each capped at level 5. These skills lay the groundwork for related adult skills through the Aptitude system.43434444Toddler SkillHow to ImproveAdult Skill AptitudeCognitive DevelopmentExploring and understanding objects, playing with educational toysGrants a head start on related mental skills when aging upEmotional DevelopmentForming bonds with parents and other Zois, social interactionsGrants a head start on social and emotional adult skillsLanguage DevelopmentCommunicating through speech and gestures, being read to, talking with familyGrants a head start on communication-related adult skillsPhysical DevelopmentControlling the body, maintaining balance, crawling, walkingGrants a head start on Fitness and movement-related adult skills4545Maxing a toddler skill to level 5 before aging up gives the Zoi a meaningful head start on the related grown-up skill. The bonus applies automatically at the stage transition without any player input required.46464747Children48484949The Child stage lasts 7 in-game days (cumulative 10 days from birth) and covers ages roughly equivalent to 3 through 10 years old. Children attend elementary school from 9 AM to 2 PM, five days a week, and receive homework assignments. They can develop 6 child-specific skills and are the first stage selectable in Create a Zoi.50505151Children have a special protection system. If a child's needs become critically low, the Child Protection Agency intervenes and takes the child away from the household rather than letting them die. This protection applies to situations where the child is starving, freezing, or otherwise severely neglected. If both parents die, children are also sent to the Child Protection Agency. This safety net does not extend to Teenagers, who can die from the same causes as adults.52525353During the Child stage, Zois begin developing traits and can be assigned a trait through the trait selection system. Children can also perform self-care tasks, interact with toys, and build friendships with other Zois.54545555Child Skills56565757Children have 6 skills that are separate from the adult skill tree, each capped at level 5. When a child ages up to Teenager, maxed child skills provide a bonus to related adult skills through the Aptitude system. The child automatically starts with the related adult skill at level 5 if the child skill was maxed.58585959Child SkillHow to ImproveAptitude TransferCreativityDrawing, painting, playing instruments, video games, doodlingTransfers to Performance, Media Production, Art, and Instrument (all start at level 5)Motor DevelopmentTreadmills, yoga mats, ball play, rocking horses, exerciseTransfers to Fitness (starts at level 5)ResponsibilityCleaning the house, journaling, completing self-directed tasksTransfers to Housework and related adult skillsSocialConversations with friends and family, social interactionsTransfers to Charm and social adult skillsAquatic AdaptabilityWater comfort activities, swimming practice (added in v0.3.0)Transfers to the adult Swimming skillCurious MindObserving the world through fishing, mining (added in v0.3.0)Transfers to related observation and exploration adult skills6060Creativity is the most valuable child skill to max because it transfers to four different adult skills simultaneously. A child who maxes Creativity before aging up starts their Teenager stage with level 5 in Performance, Media Production, Art, and Instrument. Motor Development feeds directly into Fitness. The Aquatic Adaptability and Curious Mind skills were added in the v0.3.0 update.61616262Adolescents63636464The Adolescent stage lasts 6 in-game days (cumulative 16 days from birth) and covers ages roughly equivalent to 11 through 15 years old. This stage is a bridge between childhood and the teenage years, and it is one of three stages that cannot be selected in Create a Zoi. The only way to reach the Adolescent stage is by having a Child Zoi age up naturally.65656666Adolescents attend middle school from 9 AM to 4 PM and continue to develop their skills. The inclusion of a dedicated Adolescent stage (separate from both Child and Teenager) is one of the features that distinguishes inZOI from other life simulation games. It provides a transitional period with middle school attendance and gradual development before the more independent Teenager stage begins.67676868Teenagers69697070The Teenager stage lasts 4.5 in-game days (cumulative about 20 days from birth) and covers ages roughly equivalent to 16 through 20 years old. Teenagers attend high school from 9 AM to 5 PM and gain access to a much wider range of gameplay features than Children and Adolescents.71717272Key unlocks at the Teenager stage include:73737474FeatureDescriptionDrivingTeenagers can drive cars, opening up faster travel across the city.Teen-and-older skillsAccess to the full adult skill tree, including Cooking, Art, Instrument, Fitness, and many more.Part-time incomeTeenagers can earn money through busking and selling items, though they cannot pursue full careers.Expanded social interactionsTeenagers can date other Zois in similar age groups and build deeper relationships.MortalityUnlike Children, Teenagers can die from non-natural causes such as fire, drowning, electrocution, starvation, and car accidents.7575The Teenager stage is relatively short at only 4.5 days. Because child skills transfer their Aptitude bonuses at this transition, it is important to max as many child skills as possible before the Zoi ages into a Teenager.76767777Young Adults78787979The Young Adult stage lasts 9 in-game days (cumulative about 29.5 days from birth) and represents ages roughly equivalent to 20 through 30 years old. This is the first stage where Zois gain full access to all major life systems.80808181Key unlocks at the Young Adult stage include:82828383FeatureDescriptionCareersFull access to all career paths and job applications.UniversityYoung Adults can attend university to pursue higher education.Romantic relationshipsFull access to romantic interactions, including marriage.Pregnancy and familyYoung Adults can have children through pregnancy or adoption.Desired LifeAccess to the Desired Life system, which sets a long-term aspiration that guides the Zoi's life goals.AmbitionsYoung Adults can set and pursue ambitions for personal fulfillment.Criminal activityYoung Adults can commit crimes, adding a risk-reward element to gameplay.8484Adults85858686The Adult stage is the longest stage in the game, lasting 20 in-game days (cumulative about 49.5 days from birth). This represents ages roughly equivalent to 30 through 50 years old. Adults have access to everything Young Adults can do, plus expanded career progression opportunities. This is typically the stage where Zois reach the peak of their careers and build established families.87878888There are no new unique feature unlocks at the Adult stage compared to Young Adult. The extended duration gives players ample time to develop their Zoi's career, raise children, build wealth, and pursue long-term goals. At 20 days, the Adult stage alone accounts for roughly one-fifth of a Zoi's total lifespan.89899090Middle-Aged91919292The Middle-Aged stage lasts 16 in-game days (cumulative about 65.5 days from birth) and represents ages roughly equivalent to 50 through 65 years old. Like the Adult stage, there are no new unique feature unlocks. Zois continue their career and family life as normal.93939494Middle-Aged Zois may notice that their children have grown up and left the household. This stage is often where multi-generational family stories take shape, as the original Zoi watches their offspring progress through their own life stages.95959696Seniors97979898The Senior stage lasts approximately 17 in-game days, though the exact duration varies due to built-in randomness. This is the final stage of a Zoi's life, representing ages 65 and older. Retirement becomes available, and natural death from old age becomes possible.9999100100As of v0.1.3 (April 1, 2025), only Zois in the Senior life stage can die naturally from old age. Before this patch, natural death could occur at any adult life stage based on probabilistic calculations. The developers changed this because, as they stated, "it's important for Creators to have time to bond with their characters and fully immerse themselves in their stories." This rule applies only to natural death from aging. Non-natural deaths (fire, drowning, electrocution, starvation, sleep deprivation, car accidents, falling) can still happen at any stage from Teenager onward.101101102102The Senior stage is unpredictable. There is no warning or countdown before a Zoi dies of old age. Players should save frequently once a Zoi reaches this stage. When a Zoi dies, the player receives a "Go Back In Time" option to load a previous save.103103104104Death and the Afterlife105105106106When a Zoi dies (whether from old age or other causes), what happens next depends on their Karma score. Every action a Zoi performs throughout their life accumulates karma points, both positive and negative.107107108108MechanicDescriptionHigh KarmaThe Zoi passes on peacefully to the afterlife.Low KarmaThe Zoi becomes a ghost instead of passing on. Ghosts roam the city and must improve their karma through additional learning, interacting with living Zois, and having new experiences before they can move on.109109Surviving family members experience sadness and depression after a Zoi's death. If too many ghosts accumulate in a city, new Zois cannot be born and families cannot be created. Players must help ghosts resolve their karma to keep the city healthy. For full details on all death types and mechanics, see the Deaths article.110110111111The Aging-Up Process112112113113Zois do not age continuously or visibly day by day. They remain at one life stage for its full duration, then jump to the next stage instantly. When a Zoi ages up, their physical appearance (height, build, face) changes immediately to match the new stage. There is no visible progress bar or countdown showing how close a Zoi is to aging up. The transition happens automatically when the required number of in-game days has been reached.114114115115Only the currently selected Zoi receives life stage transition notifications. Death notifications, however, appear regardless of which Zoi is selected. Child skills (Creativity, Motor Development, Social, Responsibility, Aquatic Adaptability, Curious Mind) transfer their Aptitude bonuses to adult skills when the Zoi ages into a Teenager.116116117117Feature Unlocks by Life Stage118118119119Each life stage unlocks new gameplay capabilities. The table below summarizes the key unlocks at each stage.120120121121Life StageKey UnlocksNewbornCrib interactions only. Parents can check temperature. Auto-babysitter if parents leave the lot.ToddlerFormula feeding, diaper changes, toddler toys, 4 foundational skills (Cognitive, Emotional, Language, Physical Development).ChildSelf-care, elementary school, 6 child skills (Creativity, Motor Development, Social, Responsibility, Aquatic Adaptability, Curious Mind), trait selection. Protected by the Child Protection Agency.AdolescentMiddle school attendance. Transitional stage between Child and Teenager.TeenagerHigh school, part-time income (busking, selling items), driving, expanded social interactions, teen dating. Can die from non-natural causes.Young AdultFull careers, university, romantic relationships, ambitions, Desired Life selection, adoption, pregnancy. Can commit crimes.AdultAll Young Adult features plus expanded career progression. The longest stage at 20 days.Middle-AgedContinued career and family life. No new unique unlocks beyond the Adult stage.SeniorRetirement available. Natural death from old age becomes possible.122122Simulation Speed and Day Length123123124124Aging speed is controlled by settings found in Game Menu > Options > Simulation. These settings affect all time-based systems in the game, including aging, career schedules, school attendance, seasonal transitions, and need decay rates.125125126126SettingDetailsLength of DayControls how long one in-game day lasts in real time. Default is 96 real minutes per in-game day. Can be adjusted from 48 minutes (faster aging) to 24 hours (slower aging) per in-game day.Simulation SpeedAdjustable from 1x to 4x using the controls in the bottom-left corner of the screen. Higher speeds make time pass faster. Speeds above 5x disable Zoi movement and autonomy.Disable Aging (My Zois)A toggle in Options > Simulation that freezes aging for all Zois in your household. When disabled, your Zois remain at their current life stage indefinitely.Disable Aging (Other Zois)A separate toggle that freezes aging for all non-household Zois in the city. Can be used independently from the household aging toggle.127127The ability to disable aging separately for your own Zois and city NPCs was introduced in v0.1.4 (the April 4, 2025 hotfix). Shorter days mean Zois age faster but also have less real time to complete daily activities like attending school, going to work, or socializing.128128129129Aging Cheats130130131131Players who want more direct control over aging can use the cheat console. To open it, first enable cheats through Psycat's Advice, then press Ctrl + Shift + C. The following aging-related cheats are available:132132133133Cheat CommandEffectstopAging trueFreezes all player Zois at their current stage. Use stopAging false to resume aging.immortalZoi truePrevents the targeted Zoi from dying entirely (from aging or any other cause).AgeUP [Zoi ID]Instantly ages the selected Zoi to the beginning of the next life stage. Has no effect on Seniors.AgeDOWN [Zoi ID]Instantly de-ages the selected Zoi to the beginning of the previous life stage. Has no effect on Newborns.SetZoiAge [Zoi ID] [Age]Sets the targeted Zoi to a specific age from 1 to 100. The Zoi's appearance and life stage update accordingly.134134To find a Zoi's ID for these commands, use the showZoiInfo true cheat, which displays each Zoi's ID above their head.135135136136Tips137137138138If you want a long-lived Zoi without disabling aging entirely, increase the Length of Day setting. Setting it to 24 hours per in-game day makes each life stage last many real-world days, giving you extensive time at each stage.Disable aging selectively: freeze aging for your household while letting city NPCs age normally. This keeps the world dynamic while giving you unlimited time with your main characters.Plan skill development around life stage durations. Children have 7 days to max their 6 child skills, and Teenagers have only 4.5 days before becoming Young Adults. Prioritize the most impactful skills first; Creativity is the best because it transfers to four adult skills.The Senior stage is unpredictable. Save frequently once a Zoi reaches Senior age, as death from old age can happen at any time without warning.If you want to experience the full lifecycle from Newborn to Senior death, start with a pregnant couple. The resulting child will age through every stage naturally, giving the most complete experience of all nine life stages.Use the AgeUP and AgeDOWN cheats to skip stages you find tedious, or to replay stages you enjoyed. These are especially useful for testing builds or experiencing specific content without waiting.If both parents of a Child die, the Child Protection Agency takes the children away. To avoid losing child Zois, make sure at least one adult is always available in the household, or use the immortalZoi cheat on the parents as a safety net.