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Karma
February 10, 2026 at 06:24 AM
Initial version
Karma is the law of cause and effect in inZOI. Every action and choice a Zoi makes influences their present and future life. After death, accumulated karma points determine the soul's fate -- high karma leads to a smooth transition to the afterlife, while low karma turns the Zoi into a ghost.
Zois earn or lose karma through gameplay interactions. Good deeds raise it; antisocial behavior (fighting, stealing, spreading rumors, destroying property) lowers it. Players check karma status via the Zoi Card icon.
The Karma Report tracks individual Zoi karma points, overall city karma status, and the ghost population percentage. It also has an Intervene function that lets the Creator (player) encourage or scold Zois to influence their behavior. The Souls section tracks deceased Zois who became ghosts.
Cities with too many ghosts face serious problems: new births are blocked and families can't form. If the ghost population gets out of control, players need to address negative karma levels across the city to restore balance.