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Automation - 26 revisions
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Corrected the gears sentence and the planned Compost Heaps change
Added gears, conveyor stations, station extensions and the planned zombie helper changes from post-launch patches
Corrected a claim that zombie labour was absent from the first game
Reworded pre-release framing of the confirmed-versus-unconfirmed section
Added the second workshop capture published with the demo
Added the conveyor belt factories naming from the September 2026 developer log and expanded the Town Workshop description with the published screenshot detail
Removed quotation marks around a location name transcribed from a screenshot
Corrected image descriptions and replaced a decorative store banner with in-game production screenshots
Pointed embedded images at the retained gallery entries after removing duplicate uploads
Added the named Town Workshop location and the grid-based Building and Placement controls
Added a cross-reference linking the automated production lines to The Town economy and its new markets
Added Zombie Skill Progression section covering per-zombie skill tracking, individual zombie naming after long service, and the corruption / red-skull driver for labour quality; tightened Unconfirmed Details to reflect newly-confirmed items
Added Two Layers framing and confirmed-vs-unconfirmed comparison table
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