Loading...
Pickpocketing - Version 1 vs Version 2
Oct 23, 2026, 12:01 PM
Add pickpocket training costs, controls, and success indicators.
Oct 23, 2026, 12:17 PM
Clarify Fingers referral requirement and Wedge access.
11Pickpocketing lets you take items from eligible NPCs without knocking them down. Learn the skill, approach from behind, and check the ring around the interaction prompt before making an attempt.2233Learn the Skill4455Fingers in the Old Camp and Wedge in the New Camp teach pickpocketing. Lessons cost both Learning Points and ore nuggets.6677LessonLearning PointsOre NuggetsTrained1080Mastered2016088Read the Prompt991010Approach the target from behind until the pickpocket prompt appears. The default input is R on PC, Y on Xbox, or Triangle on PS5. An absent prompt means that NPC cannot be pickpocketed.11111212RingSuccess ChanceGreen100%Green-yellow80%Orange50%Red10%No color0%1313The eye icon warns that someone nearby can witness the theft. The chance also depends on your skill and Dexterity compared with the target's. A higher lesson improves your odds, but the ring is the immediate check for the person in front of you.14141515See Merchants and Trading for other ways to obtain ore and supplies without losing access to a trader.16+17+Unlocking Fingers18+19+Fingers offers his lessons after Diego refers you during Casting Shadows. If you want a teacher who does not need that referral, visit Wedge in the New Camp. His pickpocket lessons have the same costs: 10 LP and 80 ore for the first lesson, then 20 LP and 160 ore for the advanced lesson.