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Mercenaries
April 22, 2026 at 04:20 PM
Initial Mercenaries faction article (2026-04-22)
The Mercenaries are the armed wing of the New Camp. They are led by Lee and serve as the camp's frontline combatants and security force.
Protect the Water Mages so they can continue their research on breaking the Barrier.
Guard the camp's ore supply from Old Camp interference and wildlife alike.
Provide the raw combat force the New Camp would otherwise lack compared to Gomez's larger Old Camp.
The Mercenaries are the combat expression of the New Camp's politics. Where the Old Camp uses Templars and Guards to enforce Gomez's rule and protect his ore trade with the Crown, the Mercenaries exist specifically to defend the opposite project: ending the Barrier and escaping the Colony.
A Nameless Hero who joins the New Camp can work his way up into the Mercenaries' ranks, which is how a non-mage player commits to the New Camp's combat path. Late-game access to Water Circle training still requires being a full Mercenary in good standing with Lee.