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FSR and Audio Hotfix - Version 1 vs Version 2
Jun 19, 2026, 06:53 AM
Initial version: FSR and Audio Hotfix (June 18, 2026) changelog covering the FSR initialisation fix and the voice-over audio fix, plus the in-development larger patch
Jun 19, 2026, 06:58 AM
Wikilink hygiene: kept the first body link to each target, unwrapped repeat body links per the one-link-per-term rule (table links left intact)
11The FSR and Audio Hotfix is a small post-launch update for Gothic 1 Remake, released on June 18, 2026, six days after Patch 1.0.1. It targets two issues the studio said were widely reported after launch: FSR upscaling that failed to initialise, and voice-over audio that sounded muffled. The studio also confirmed it is working on a larger patch to address further reported issues, without giving a release timeline for any platform at the time of the hotfix.2233For the larger first post-launch update that preceded this hotfix, see Patch 1.0.1. For the full public timeline, see Release History.4455Changelog6677The hotfix shipped with a two-line changelog focused on graphics upscaling and dialogue audio.8899AreaFixGraphicsFixed FSR initialisation, so AMD FidelityFX Super Resolution upscaling now starts correctly instead of failing to engage. Patch 1.0.1 had already addressed crashes tied to DLSS and FSR; this hotfix corrects the upscaler failing to turn on.AudioFixed voice-over processing effects, resolving the muffled or distorted character dialogue that players reported. See Voice Cast and Localization for the recorded language lineup.1010Larger Patch in Development11111212Alongside the hotfix, the studio said it was working on a larger patch to address additional reported issues. No changelog and no release timeline were given for that patch when the hotfix went out, and the studio said it would share a timeline for all platforms once one was set. Until then, the confirmed post-launch fixes are those in Patch 1.0.1 plus this hotfix.13131414See Also15151616Patch 1.0.1 for the first post-launch update.Release History for the full public timeline.System Requirements for the PC specifications, including upscaling support.Engine and Modding for the technical pipeline behind the build.Reviews and Reception for the launch reception these updates respond to.