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The gladiatorial tournament at the heart of Fire Emblem: Fortune's Weave, held in Dagsion in tribute to the founding king Dagda and presided over by Solel, who grants the victor any wish.
How the story is framed: the world ends in 1454, Sothis calls down a single soul, and the player chooses between facing Balor directly or going back five years to change the four Heroes' fates.
How the four route campaigns work in Fire Emblem: Fortune's Weave: the Fox, Lion, Wolf and Eagle obelisks, swapping Heroes at the Pale Raven's Perch, parallel progress and the single save file.