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How exploration works outside Dagsion in Fire Emblem: Fortune's Weave, covering world map movement and its cost in time, town visits, random Skirmishes, and the overworld commands unique to each of the four Heroes.
How recruiting works in Fire Emblem: Fortune's Weave. Warriors met in Dagsion can be won over with gifts and shared meals once support and Renown requirements are met, and allies gained during a Hero's story bolster your forces later.
Combat Arts in Fire Emblem: Fortune's Weave are attacks unleashed at the expense of weapon durability, trading Uses for extra power, longer reach or another effect. Ordinary attacks cost nothing.
Magic in Fire Emblem: Fortune's Weave is a separate system from the five weapon types. Spellcasting classes attack with spells instead of a weapon, magic is effective against heavy armour, and each spell has a limited number of casts.
Fire Emblem: Fortune's Weave supports Joy-Con 2 mouse controls, a first for the series, and lets players switch between button and mouse input at any time. A full button map has not been published ahead of launch.
Fortuna's Blessing is the turn-rewind mechanic in Fire Emblem: Fortune's Weave. It winds a battle back to any earlier point and is reported to be unlimited on Normal difficulty.
Blaze Arts are special moves in Fire Emblem: Fortune's Weave that cost the user HP and fill a gauge. The fill grants a stat boost, and topping the gauge out triggers a burst that halves the unit's HP for the rest of the battle.
Dungeons on the world map of Fire Emblem: Fortune's Weave hold materials for strengthening weapons along with other treasures. Running into a roaming enemy inside one begins a Clash, a turn-based fight that differs from a normal battle.
How battles work in Fire Emblem: Fortune's Weave, covering party setup, turn order, movement and attack ranges, weapon roles, positioning, terrain, and the special attack systems layered on top.
Volunteering at one of the seven temples on Dagsion's temple row in Fire Emblem: Fortune's Weave grants a blessing to use in battle, with confirmed effects including a temporary stat buff and halved damage taken.
The stretch of free time between matches of the Heroic Games in Fire Emblem: Fortune's Weave, spent training at the arena, shopping, volunteering at temples, taking quests, recruiting warriors and resting at inns before the next fight.