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Hero's Relics - Version 6 vs Version 7
Sep 16, 2026, 03:15 PM
Add wikilinks to table cells (2 new links)
Sep 23, 2026, 07:20 AM
Named the Answerer's Cry world-map command and its role in skirmishes and the Cetus hunt
11Hero's Relics are legendary Crest-stone weapons carried by the heroes of the past, and they return in Fire Emblem: Fortune's Weave. One is confirmed by name as of September 2026: the Answerer, the sword Dietrich carries. This page covers what the system has been shown to do in this game and stops where the published material stops.2233What a Relic Is4455The reveal trailer introduced the category directly, as legendary Crest-stone weapons used by the old heroes, and named the Answerer as one of them. The Japanese help text on that sword adds the part that matters mechanically: it describes a relic that can be handled by a bearer of the Bloodmark, then restricts its combat art to Dietrich alone.667788So a relic is bound to a person twice over. The weapon itself sits in an inventory like any other sword, but the art it grants checks the mark its wielder carries, which is why no other unit can pick the blade up and use it. Ordinary attacks with a relic cost nothing; the art spends durability, the same rule that governs every other weapon in the game, covered on Combat Arts.991010The One Confirmed Relic11111212RelicWielderTypeCombat ArtPublished LineAnswererDietrichSwordBloodlettingRank E, range 1, 20 Uses1313Dietrich describes the sword himself as the legacy of his forebears, passed to him in Fódlan, and calls it a blade to smite the gods. In-game dialogue calls it a fell blade and ties it to House Lamine, the house he belongs to. The full stat line, the Bloodletting figures and the flavour text sit on that weapon's own page, and Weapons places it among the other swords.14141515The E weapon rank on that line is the odd detail. It is the lowest rung on the scale for a weapon the game presents as legendary, and it sits in pre-launch data next to an acknowledged placeholder icon, so it may not hold once the shipped version is documented.16161717Crests, Bloodmarks and Diadems18181919Crests return in this game by name. The people of Dagda have their own history with them and their own vocabulary: they call them Bloodmarks, and an individual mark a Diadem, with each Diadem associated with a member of the Dagdan Pantheon. Five Diadem names have now been published, and one of them lands on this page directly: the Lamine line carries the Diadem of the Endless, and Answerer is filed against that same line as a Hero's Relic of this game, with Dietrich of House Lamine as its listed bearer. Relic, bloodline, Diadem and wielder therefore all sit on one row. Temple service is separately reported to bestow a Diadem's effect for a time, which Temple Blessings covers.20202121Nothing has been published about what any Crest, Bloodmark or Diadem actually does in play. No effect table exists for this game, and none is reproduced here. Tables carrying these names elsewhere belong to other titles and describe other games' mechanics, not this one. What is established is the link between mark and relic: the Answerer's art checks for the mark, so the relic and its bearer cannot be separated.22222323Weapons That Are Not Relics24242525Several personal weapons in this game belong to legendary figures without being labelled Hero's Relics. The distinction is worth keeping, because a named weapon with a unique combat art looks like a relic and mostly is not.26262727WeaponWielderWhy It Is Listed HereMahadu's SpearTheodoraA legendary figure's weapon that published material never calls a Hero's Relic. Grants Full MoonThe NamelessEshmelThe protagonist's spear, restricted to them, with no relic labelSinza's TridentEsmeraldaHer father's weapon, granting Brute ThrowLong-Night KataraTalimunA cursed sword granting Siphon Luck2828A Relic Outside Battle292930-The Answerer does something on the field that no other weapon has been shown doing. It reacts to Crests around it, glowing red and flipping out the spines along its blade near objects or entities that carry Crest properties. On the world map that becomes a Dietrich-only command, which flushes out foes hidden on the field and turns up extra skirmishes.30+The Answerer does something on the field that no other weapon has been shown doing. It reacts to Crests around it, glowing red and flipping out the spines along its blade near objects or entities that carry Crest properties. On the world map that becomes Answerer's Cry, a Dietrich-only command that flushes out foes hidden on the field and calls up extra skirmishes, whose enemies can drop the Magic Echo Stones used to upgrade Combat Arts. On his path it is also how he tracks down the sea beast Cetus in Chapter 8, which surfaces at the Sea of Screams only after failed searches at three other spots.31313232One pre-launch scene puts that to use in conversation rather than combat: the sword reacts while Dietrich is speaking with the merchant Talimun, and he turns it on him. As of September 2026, no official weapon description or presentation states whether the detection is a relic property in general or specific to this sword, since it is the only relic anyone has seen.33333434What Has Not Been Published35353636As of September 2026, no relic beyond the Answerer has been named in an official presentation, press release or item listing. None of those surfaces says how relics are obtained, how many exist in this game, whether any of the other Heroes carries one, or what a relic does beyond the art it grants. Any relic roster or effect figure circulating for this game comes from another title.37373838Related Pages39394040The one relic confirmed by name is the Answerer, carried by Dietrich. For the other weapon restricted to a single wielder, see The Nameless, and for the stat schema relics share with ordinary arms, see Weapons.