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Castle Knight is a Master class with 4 Movement. Its unit type is Infantry / Heavy Armor.
Class profile
Field | Value |
|---|---|
Tier | Master |
Unit type | Infantry / Heavy Armor |
Movement | 4 |
Exam license | Master |
Ideal level | 45 |
Primary skills | Heavy Armor Skill (C) |
Secondary skills | Axe Skill (A) / Spear Skill (A) |
Stat bonuses and growth modifiers
Class bonuses are added to the unit's stats. Growth modifiers add percentage points to character growth rates.
Stat | Class bonus | Growth modifier |
|---|---|---|
HP | 9 | +25% |
Str | 6 | +20% |
Mag | 0 | -5% |
Spd | -6 | -15% |
Dex | 4 | +5% |
Def | 13 | +30% |
Res | -2 | -10% |
Lck | 0 | 0% |
Cha | 0 | +5% |
Weapon access and skill experience
Property | Details |
|---|---|
Weapons available | Spear Axe |
Skill types | Axe, Heavy Armor, Infantry, Spear |
Skill EXP bonuses | Spear +2, Axe +2, Infantry +1, Heavy Armor +4 |
Class abilities and mastery
Ability | Acquisition | Effect |
|---|---|---|
Intercept | Class mastery | Incoming attacks deal 5 less damage. |
Combat Arts +3 | Innate class ability | Adds 3 Combat Art slots. |
Strike-Last Def +7 | Innate class ability | Protection +7 during combat initiated by the foe. |