Loading...
Track all wiki edits and revisions for Falling Frontier
“Noted that the jump exclusion boundary is drawn on screen in the tactical view, confirming the mechanic in the current build”
“Added the command crew panel screenshot to the Command Stations section”
“Added Saturn-system detail for the opening acts covering Enceladus and Tethys, sector-based objectives, the January 2545 start of the in-game calendar, and named Titan vessels, plus a descriptive image caption”
“Added a combat screenshot to the overview”
“Linked the specification page to the release and platform page”
“Embedded a gameplay screenshot into the campaign overview”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Replaced a placeholder image description with the descriptive one from the gallery”
“Added the campaign opening premise: the Pinnacle returning from a diplomatic mission to Ganymede, and the early chapter beats”
“Reframed the macOS and Linux statements as dated storefront readings rather than open-ended negatives”
“Dated the undetailed-structure statement to 27 August 2026”
“Dated the unpublished per-ship statistics note to 27 August 2026 and added how faction colour schemes are applied through tint maps”
“Dated the unpublished officer-traits statement to 27 August 2026”
“Dated the unannounced-faction statement to 27 August 2026”
“Dated the release-status and pricing statements to 27 August 2026, added GOG to the coming-soon list, and recorded that no demo or playtest build exists”
“Dated the unreleased-status statement to 27 August 2026, added GOG alongside Steam and Epic, and noted that no price has been published”
“Added a supported-systems heading and a notes section covering the quad-core, graphics memory, storage, and DirectX differences between the two tiers, the absence of macOS and Linux builds, and that these are pre-release figures subject to change”
“Added the colonised-body management panel with its logistics, construction, navy, defence, and scan tabs, per-body stockpiles, locked build slots and docked-vessel list, plus named installations including the Enceladus Shipyards and extraction sites”
“Added Enceladus, Tethys, and the Saturn sector to the named locations table, noted the moon's colony, extraction site, and shipyard, recorded the De Broglie basis of the De Vaar drive, and replaced a placeholder image description”
“Expanded the ship designer with the optional and close-in weapons slot groups, the named optional modules, the cannon against railgun and point defence tradeoffs, the running cost totals and named templates, and added a table of named vessels with their classes”
“Named combat phase four as Looking Death in the Eye, added orbital bombardment and the operations reporting feed, documented stellar probe accuracy and detection tuning plus the three scan ranges, added course burn time, linked the new Officers and Crew page, and replaced a placeholder image description”
“Initial version: command stations, traits, subsystem status readout, capture and interrogation, escape pods and search and rescue, and the two named commanders shown so far (2026-08-17)”
“Recorded the in-game calendar year and the Titan naval vessel prefix”
“Added a ship designer section covering component slots, core modules and saved templates”
“Recorded the Hano-Class Destroyer designation and the four ship types added alongside the Might of Mars reveal”
“Added shipyard repair duties and construction ships building outside gravity wells”
“Added a named locations section covering Gulliver Base and The Forge”
“Confirmed that shipyards build ships and added a colony management screenshot”
“Added research and base-building to the feature list and wikilinked the overview to the rest of the wiki”
“Added the Forge asteroid cluster to the campaign setting details”
“Corrected the page description and pricing wording to planned framing and added the supported-language list”
“Named the Frontier system's star Damarat and rewrote the garbled closing Factions paragraph”
“Added Hano-Class Destroyer and named vessels, identified Sukula as a mining barge, and documented firing arcs, hardpoint control, and physics-driven destruction”
“Initial version (2026-07-21)”
“Added Faster-Than-Light Travel section covering the jump drive, exclusion zones, and He3 fuel”
“Added named confirmed ship classes and ship color-language details”
“Corrected release status to planned 2026 Early Access (not yet launched); fixed platform table status”
“Corrected release framing to planned 2026 Early Access (game not yet launched)”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”