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Release Window
April 26, 2026 at 07:21 AM
Content expansion (2026-04-26)
DokeV does not have a confirmed release date. The current public estimate, drawn from Pearl Abyss leadership statements at the March 2026 shareholder meeting, points to a launch window between late 2027 and early 2029. Treat that range as a planning estimate from the studio, not a committed date. Until a firm announcement is made, every specific quarter or year sourced elsewhere should be considered speculation. For background on the wider project, see the Overview and the Getting Started primer.
The schedule history below collects every public milestone that has shaped expectations for the launch window. The table is ordered chronologically, from the original 2019 reveal through the most recent shareholder commentary in 2026.
Date | Event |
|---|---|
November 2019 | Project V revealed as DokeV at G-STAR / Pearl Abyss Connect 2019 with the first announcement trailer. |
December 2019 | The original soundtrack ROCKSTAR debuts as a lyric video alongside the first batch of in-engine screenshots. |
August 25, 2021 | World premiere gameplay trailer at Gamescom Opening Night Live; the project is publicly repositioned from MMO to single-player and multiplayer action-adventure. |
December 2021 | Full ROCKSTAR music video shown at The Game Awards 2021, lifting global awareness. |
Through 2022 to 2023 | Original 2023 internal target slips with no public reveal events; the project enters an extended quiet period. |
October 2024 | Studio leadership states publicly that DokeV will launch no earlier than 2027, around eighteen months after Crimson Desert. |
March 19, 2026 | Crimson Desert launches, freeing the studio's main team to transition fully onto DokeV. |
March 28, 2026 | At a shareholder meeting, CEO Heo Jin-young estimates roughly two to three years from that point to completion, framing the late 2027 to early 2029 window. |
The long gap between the 2021 reveal and the 2026 schedule update has a single explicit cause: studio focus. Pearl Abyss prioritized finishing its other major open-world project, Crimson Desert, before pushing DokeV into its final production phase. The two games share a common engine and large parts of the underlying technology stack, so running them in parallel at full intensity was not realistic for a single internal team. With Crimson Desert now shipped, leadership has confirmed that the main development team has transitioned onto DokeV, which is what enabled the studio to put a concrete multi-year estimate on the runway in the first place.
The active planning horizon, as stated by the studio in March 2026, is roughly two to three years to completion. Anchored to the spring 2026 reference point that produced the figure, that math lands the window between late 2027 and early 2029. Two important caveats apply. First, the studio framed the figure as an estimate of remaining work, not a commitment to a fixed release date. Second, the range is wide on purpose: a late 2027 launch would represent the optimistic end, while early 2029 would represent the longer end if production runs into typical late-stage scope and polish challenges. Neither end of the range should be cited as a confirmed date.
Several details that would normally accompany a firm release announcement remain undisclosed. The studio has not locked in a specific year, has not opened a Steam page or any other PC storefront listing, has not announced a public demo or hands-on event, and has not stated a platform shipping order. Because there is no storefront listing, treat any third-party page that claims to host a wishlist or pre-order as inaccurate. Closer-to-launch details such as edition tiers, pricing, and regional release timing are also unconfirmed.
Schedule updates surface first on a small set of official channels. Watch the Pearl Abyss press board for written announcements, the official DokeV YouTube channel for trailers and dev updates, and the studio's quarterly earnings disclosures for scope and timing commentary directed at investors. Major industry events like Gamescom, G-STAR, and The Game Awards are the most likely venues for the next high-profile reveal, since the studio used Gamescom for the global gameplay debut and The Game Awards for the full ROCKSTAR music video. Anything sourced outside those channels should be treated as unconfirmed until echoed by an official statement.