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Laslea
September 23, 2026 at 07:11 AM
Added official artwork showing the article's subject (2026-09-23)
Coen’s home village, Laslea, is a secluded settlement in the hills of Vale Sangora. Coen was born and raised there, and his family still lives in the surrounding hills. Rebel Wolves named the village for the first time in a June 30, 2026 lore bulletin titled "Coen’s Roots."

Laslea is small enough that everyone knows one another. That closeness shapes Coen: he grew up surrounded by friends and loved ones, and those bonds are part of what the vampire occupation puts at risk. As the eldest of four children, Coen took on responsibility early, working alongside his father Pieter in the nearby silver mines.

The village sits under the rule of the human lord Skender Dragosti. Like the rest of Vale Sangora, Laslea could not escape the Black Plague, which swept through the valley and brought heavy losses to its inhabitants. It was against this backdrop of sickness and fear that the vrakhiri, led by Brencis, tightened their grip on the region by promising health and safety in exchange for submission.
Coen’s parents and three siblings live in the hills of Laslea: his father Pieter, a former mercenary; his mother Esme, whose health has declined sharply under vampire rule; and his siblings Yanna, Mirto, and the youngest, Lunka. When the vrakhiri capture his family, Coen must use his newfound Dawnwalker powers to try to save them.

Laslea is where the game starts and where it teaches its own rules. The whole prologue takes place in and around the village, which is small enough to cross on foot in a few minutes and dense enough that there is never time to finish everything in it before the evening mass. Two shrines stand inside its bounds, Laslea Gate at the edge and Laslea Centre in the middle, and both work the way every shrine in the valley does: they are fast-travel anchors and the counter where perk points are spent. A scouting tower nearby can be climbed once Coen has his night side, which fills in the surrounding map, and a soldier camp sits outside the village as one of the first fights worth picking.
The surrounding countryside is named Laslea Glen. Anca’s herb shack sits on the outskirts, the river where the younger children fish runs below the houses, and a small outcast’s graveyard marked by a gnarled tree lies up a hill to the east, away from consecrated ground.
Launch coverage names a number of the people Coen grew up with. These come from post-launch guides rather than first-party material, so read them as reported.
Villager | What They Are Doing |
|---|---|
Gremla | A banner is stolen from her shed, which starts an investigation that reaches into the evening mass. |
Gavril | Works his field on the way to the forest and asks Coen to look into a disappearance underground. |
Crina | Stands in the graveyard by the keep with a problem of her own. |
Iorgu | Has lost a pig, which is a smaller errand than it sounds and a heavier one than it looks. |
Vasil | A local troublemaker who follows Coen around the village. |
Otokar | Chops wood east of Laslea Gate. |
The hamlet elder, and the source of the folklore an outside chronicler wrote down generations earlier. |
The prologue ends with a mass at sundown, and what Coen does with his eight daylight segments before it decides which of these threads he reaches and which he leaves. That is the first and cleanest statement of what the 30-day cycle will ask for the rest of the game.
The village church is Laslea's gathering point, the place people go for comfort, for news and to hold on to their faith while the valley changes around them. Father Florin keeps a diary there in which he records the people around him: their habits, their fears, and the small shifts in behaviour he notices as the valley turns. The developers have framed that diary as something the player is meant to read and follow up on, with the accumulated details pointing at something in the village no longer being what it should be.
Laslea's economy runs on the same silver mines that built the rest of the valley. Coen worked in them alongside his father as a child, an experience the studio describes as leaving lasting marks on both his body and his outlook. As the eldest of four he took on responsibility early, keeping watch over his younger siblings while his parents worked.
Pieter taught him the basics of swordsmanship, but Coen kept a second ambition to himself. He studies Latin in secret, hoping that literacy might one day let him leave the village behind for a different kind of life. Anca is the one who taught him to read, and to look for what a text does not say outright.