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Torch
April 23, 2026 at 07:09 PM
Rebuilt as Torches hub article covering every torch item and building piece
A torch is any light-emitting item or building piece in Windrose that uses an open flame to illuminate an area. Torches split into two distinct systems: portable craft-station torches placed through the Build menu to light caves and paths, and decoration-category wall torches that mount to walls for ambient base lighting. This page is the hub for both categories.
Torch | Category | Cost | Primary Use |
|---|---|---|---|
Utilities craft station | Wood x2 | Portable cave and dungeon light; placed anywhere, not gated by Bonfire range. | |
Decoration - Lighting | Wood x1, Plant Fiber x1 | Wall-mounted ambient light along base corridors and exterior walls. |
The two primary portable light sources in Windrose serve different use cases:
Floor-Standing Torch is stationary. Cheap at 2 Wood per placement. Good for segmenting a dark cave into lit rooms you can retreat to.
Oil Lamp is handheld. Travels with you. Good for deep exploration where dropping torches would be impractical. Requires 3 Animal Fat to refill.
Early-game players without the copper for a lamp can rely exclusively on torches. Mid-game players typically carry a lamp as the primary light and drop torches only for marking extraction routes.
Windrose caves and ruins are dark enough that combat becomes difficult without a real light source. Enemies like Drowned and Thorn Fiddlers spawn in dark areas, and misjudging range in pitch-black combat is a common cause of surprise deaths. Torches also help navigation on night surface exploration, especially in the Foothills where wolves ambush in low light.
Drop a trail of Floor-Standing Torches as breadcrumbs when entering a new dungeon. Two Wood per torch is cheap enough to leave 10 without thinking, and they can be recovered via middle-click on the way out.
Place Wall Torches along the path from your Bonfire to key stations so you can find them at night without needing a held torch. Wall Torches also provide ambient base-building atmosphere without consuming fuel.
Other lighting options pair naturally with torches for base setups and exploration:
Oil Lamp — handheld light for deep exploration.
Bonfire — central base fire that anchors crafting station range.
Wall Lamp — wall-mounted lamp with a shade.
Wall Candlestick — softer, more historical wall lighting.
Chandeliers — ceiling-mounted interior lighting.
Lighting — complete lighting category overview.
Craft Stations — Floor-Standing Torch sits in this category.
Base Building — settlement construction overview.
Decorations — Wall Torches sit in Decoration - Lighting.
Crafting — broader crafting system.