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Shoddy Farm Wagon
May 8, 2026 at 07:25 AM
Removed 1 duplicate section(s) from same parent
Shoddy Farm Wagon is a wagon/vehicle mount in Crimson Desert. It has 4 seats, allowing multiple riders.
Mounts can be obtained through taming, purchasing, or completing specific quests.
Mounts - All mounts in Crimson Desert
Mount Equipment - Gear for mounts
Mounted Combat - Fighting while riding
The Shoddy Farm Wagon is part of the wagon family in Crimson Desert. It shares the common freight-class stat block used by every four-seat wagon in the game: 1,000 base Health, 100 Stamina, and a Movement Speed multiplier of 1. The variant exists to dress the open world with flavorful trade caravans, so its model and cargo load are tied to day-to-day farm hauling on rural plots across Pywel. Like other wagons, it travels on the ground, blocks fast travel while loaded, and cannot swim or climb sheer terrain.
Ground-based four-seat freight wagon. Pulled by a horse pair and driven from the front bench. The extra seats let Kliff carry comrades or NPC quest-givers while traveling. Passenger seats are the same across every four-seat wagon variant in the wagon family.
Stat | Value |
|---|---|
1,000 | |
100 | |
1 | |
1 | |
Climb Speed Multiplier | 1 |
Swim Speed Multiplier | 1 |
Seats | 4 |
Stats mirror the freight wagon template shared by the Cargo Wagon, Shoddy Wagon, and the rest of the four-seat family. Durability is high relative to a horse (which averages 350 to 600 Health), and it exists for two reasons: to survive bandit ambushes on trade roads, and to carry packaged goods that would otherwise require multiple horse trips.
There are two ways Kliff can end up driving a wagon of this class:
Build it through the Greymane Camp trade system. Recruit Brice during the A Rumor in Glenbright Farm quest, complete Brice's Request, and dispatch an engineer from the camp on the Timberturner Wainwright mission with at least ten comrades. When the dispatch returns, the requested wagon tier spawns at camp ready to drive.
Steal one from the world. Unattended wagons can be found hitched near farms, markets, and caravan stops across Pywel. Wearing a mask keeps the crime hidden, but stolen wagons can only be sold at black markets and cannot be used for legal trade runs.
Variant wagons sit near the faction or biome that produced them. Trade caravans leaving the Goldleaf Guildhouse and the Royal Trading Post use the freight models for long-haul routes. Once your camp on Howling Hill is built up, completed dispatches park the wagon at Brice's wagon manager post next to the ranch.
Cargo hauling. The four-seat freight frame is designed to move large volumes of packaged goods between settlements. You pack trade items with Karl at camp (100 camp funds per stack), load them into the wagon, and drive to a trading post for a bulk sale that requires a minimum of 25 stacks.
Group travel. With four passenger seats, the wagon doubles as a transport for comrades on escort or delivery quests. Cutscenes and scripted rides in the main story also use this wagon class.
No fast travel. A loaded wagon cannot use fast travel points, so any trade run is a manual drive. Plan the route before leaving camp and watch for ambushes from bandits who patrol trade roads.
See also the Cargo Wagon, Shoddy Wagon, Coal Wagon, and Covered Wagon for other four-seat variants. The 11-seat convoy wagons (Drum Wagon and Gold Wagon) share the same health pool but add passenger capacity for guarded deliveries.
Mounts - Category overview of every rideable in Crimson Desert.
Wagon Trading - Full trade loop using wagons and packaged goods.
Skiffs and Wagons - Traversal guide for vehicle mounts.
Trade Goods - What wagons carry and where to sell.
Mount Equipment - Horseshoes, saddles, and armor upgrades.
Mounted Combat - Fighting while riding.