Loading...
Platforms and Release
September 21, 2026 at 02:23 AM
Added launch trailer, gone gold, documentary and press release timeline rows, a per-city launch times table, a PS5 and PS5 Pro modes table and aggregate reception; corrected the CERO, download size, Mac performance and pre-gamescom hands-on statements; merged the two 60 fps sections; re-dated open items to September 21, 2026 and moved Unconfirmed Details to the end
Control Resonant is confirmed for PlayStation 5, Xbox Series X|S, PC, Mac, and GeForce NOW. The digital release is worldwide on September 24, 2026; physical editions for PlayStation 5 and Xbox Series X|S follow on October 15, 2026. The PlayStation 5, Xbox Series X|S, and PC versions all arrive digitally on the September date, and the Mac version follows later in 2026. The digital unlock is 14:00 UTC, and holders of the PlayStation 5 Digital Deluxe Edition get in 48 hours earlier, at 14:00 UTC on September 22, 2026. For a wider summary of the game, see the Overview; for a beginner-facing primer, see Getting Started; for the full breakdown of what each tier contains, see Editions and Pre-Orders.
The sequel is current-generation only. There are no announced versions for PlayStation 4, Xbox One, Nintendo Switch, or Switch 2. The PC release ships through two storefronts simultaneously, and the Mac release does the same, though Mac arrives after the September 24, 2026 launch rather than on day one. On Steam the game carries App ID 3669870.
Platform | Storefront | Status |
|---|---|---|
PlayStation 5 | PlayStation Store | Confirmed |
Xbox Series X|S | Microsoft Store | Confirmed |
PC (Windows) | Steam | Confirmed (App ID 3669870) |
PC (Windows) | Epic Games Store | Confirmed |
Mac | Steam | Confirmed (later in 2026) |
Mac | Mac App Store | Confirmed (later in 2026) |
GeForce NOW | Cloud streaming | Confirmed at launch |
PlayStation 4 | n/a | Not announced |
Xbox One | n/a | Not announced |
Nintendo Switch | n/a | Not announced |
Nintendo Switch 2 | n/a | Not announced |
Control Resonant launches digitally worldwide on September 24, 2026. The date was confirmed during a PlayStation State of Play presentation in early June 2026, alongside a story trailer and the opening of pre-orders. The PlayStation 5, Xbox Series X|S, and PC (Steam and Epic Games Store) versions all unlock at the same moment: both the PlayStation and Xbox storefront listings give the release timestamp as 14:00 UTC on September 24. That single global unlock is why the official FAQ carries a New Zealand footnote. New Zealand sits far enough ahead of UTC that the same instant falls in the early hours of September 25 there, so the local date reads a day later. It is the same release, not a delayed one.
On September 18, 2026 Remedy published a launch-time graphic converting that single instant into local times. Every entry is the same moment, 14:00 UTC on September 24; only Sydney and Auckland read September 25 on the local calendar.
City | Local Launch Time |
|---|---|
Los Angeles | 7 AM PDT, September 24 |
Mexico City | 8 AM CST, September 24 |
Toronto and New York | 10 AM EDT, September 24 |
São Paulo | 11 AM BRT, September 24 |
London | 3 PM BST, September 24 |
Berlin | 4 PM CEST, September 24 |
Johannesburg | 4 PM SAST, September 24 |
Helsinki | 5 PM EEST, September 24 |
Dubai | 6 PM GST, September 24 |
Singapore and Beijing | 10 PM local time, September 24 |
Seoul | 11 PM KST, September 24 |
Tokyo | 11 PM JST, September 24 |
Sydney | 12 AM AEST, September 25 |
Auckland | 2 AM NZST, September 25 |
The Mac version is the one exception to the September 24 date. Remedy has confirmed that Mac arrives later in 2026 through Steam and the Mac App Store, so Mac players should expect a separate, later launch rather than a same-day release.
Physical copies are on a separate schedule too. Disc editions for PlayStation 5 and Xbox Series X|S, including the SteelBook Edition, reach retail on October 15, 2026, three weeks after the digital launch. There is no physical release on PC or Mac.
There is one exception to the September 24 unlock in the other direction. The PlayStation 5 Digital Deluxe Edition carries 48 hours of early access, and the studio has dated it precisely: early access begins at 14:00 UTC on September 22, 2026, exactly two days before the global unlock. The head start is tied to a digital pre-order of that edition on PlayStation. The PlayStation Standard Edition listing does not include it, and no other platform or storefront carries it at all. That makes September 22 the first moment players outside the studio and the press can play the finished game at home.
As of September 21, 2026 Remedy has not published a pre-load window for any platform, and no PlayStation 5 or Steam download size has been published. The Xbox storefront catalogue lists package sizes of roughly 94 GB on Xbox Series X|S and 115 GB for the PC version sold through the Microsoft Store; those are package ceilings recorded on September 21, 2026 and can change with launch updates. The September 22 timestamp remains the only confirmed access point ahead of launch.
Resonant runs on Northlight, Remedy Entertainment's proprietary engine, which also powered Alan Wake 2 and Control. Resonant targets 60 frames per second at launch on every supported platform, PlayStation 5, Xbox Series X, Xbox Series S and PC, and Remedy has said the game was built with 60 fps performance in mind from the beginning because feel and responsiveness took top priority. On console the studio has stated that the target holds during destruction-heavy combat sequences, supported by an expanded draw distance, more simultaneous on-screen enemies, and a broader lighting palette than the first Control could push. PC performance options are covered under PC Tech and NVIDIA Features and PC System Requirements below. Mac performance options and targets have not been detailed as of September 21, 2026.
Remedy set out the console display modes on September 15, 2026. The base PlayStation 5 offers two modes. The PlayStation 5 Pro uses PSSR upscaling, carries the PS5 Pro Enhanced badge on the PlayStation Store, and offers three modes, one of which needs a 120 Hz display.
Console | Mode | Target Frame Rate | Resolution |
|---|---|---|---|
PlayStation 5 | Performance | 60 fps | 1440p |
PlayStation 5 | Quality | 30 fps | 2160p |
PlayStation 5 Pro | Performance | 60 fps | 2160p |
PlayStation 5 Pro | Quality (adds ray tracing) | 30 fps | 2160p |
PlayStation 5 Pro | Balanced (adds ray tracing; requires a 120 Hz display) | 40 fps | 2160p |
The same rundown confirmed 3D Audio support with a compatible headset and DualSense adaptive triggers that give different levels of resistance per combat ability, and it put the main story at 25 to 35 hours with plenty more for completionists. On PlayStation 5 the main story quest can be tracked through Activities, and Game Help will be available after launch. The audio side is covered on Music and Audio.
The path from a vague Remedy roadmap entry to a named, dated sequel took roughly four and a half years. The table below tracks the public milestones leading into the 2026 release window.
Date | Milestone |
|---|---|
June 2021 | Remedy formally announces a larger Control project as part of its multi-game roadmap. |
May 2022 | Internal codename Heron first appears in studio communications. |
November 2022 | Project officially confirmed as a direct sequel to Control (2019). |
February 2024 | Remedy buys the full Control intellectual property from 505 Games for approximately seventeen million euros. |
August 2024 | Annapurna Pictures partnership announced; co-financing, co-production, and adaptation rights for the Control franchise. |
February 2025 | Full production phase begins. |
December 11, 2025 | Title revealed at The Game Awards 2025; the Resonant subtitle is confirmed and the first reveal trailer airs. |
February 12, 2026 | Gameplay-focused trailer airs at PlayStation State of Play. |
March 4, 2026 | Combat preview deep dive shows melee structure, Aberrant forms, and ability layering. |
April 2026 | Developer diary expands on the RPG progression direction and the Gap menu system. |
June 2026 | Story and release-date trailer airs at PlayStation State of Play (June 2); the September 24, 2026 launch date is confirmed and pre-orders open across all platforms. A separate Paranatural Manhattan Trailer, narrated by Emily Pope as acting director of the Federal Bureau of Control, premieres at Summer Game Fest on June 5 with an original song, "Manalan Mailla", performed by Vilma Jää and written for the game. |
July 23, 2026 | Fourth developer diary, "Stepping into a New World", covers how the sequel's world and characters were built on the first game's foundations. |
July 25, 2026 | Cast panel at San Diego Comic-Con with Sean Durrie, Courtney Hope, Frankie Kevich, and Matthew Porretta. |
August 1, 2026 | Showing at ChinaJoy 2026 in Shanghai with a dedicated trailer carrying the game’s first Chinese dub, plus a China-exclusive outfit. The studio also ran its first hands-on event in China for press and creators around the show. |
August 2026 | A month-long run of exclusive gameplay reveals, including thirteen minutes of the Metro Fault subway mission and a boss fight against the Deserter. |
August 11, 2026 | Half-year reporting confirms the game is in full production for the September date, with over 1.5 million wishlists across platforms. |
August 18, 2026 | Remedy announces that the game has gone gold and moves the physical PlayStation 5 and Xbox Series X|S release to October 15. |
August 25, 2026 | Altered State trailer premieres at gamescom Opening Night Live, cut to the song "Omen" by The Prodigy. The same announcement dates the physical editions to October 15 and reveals a five-piece apparel capsule collection. |
August 26 to 30, 2026 | First public playable build, on the gamescom show floor in Cologne. |
September 9, 2026 | Final PC system requirements published, replacing the initial minimum and recommended pair with a six-tier matrix that covers ray tracing and path tracing. |
September 10, 2026 | Fifth and final development diary, "Meet the Cast", confirms the voice cast and their roles. The expanded Assist Mode is detailed the same day. |
September 11, 2026 | A story recap video goes up, catching new players up on the events of the first game ahead of release. |
September 15, 2026 | PlayStation 5 and PlayStation 5 Pro display modes, DualSense features, 3D Audio support and a 25 to 35 hour main story estimate are published. The expanded Assist Mode write-up goes up on the official site and on Steam the same day, with the first official options screenshots. |
September 16, 2026 | A 17-minute behind-the-scenes documentary made for the PC Gaming Show is published, alongside a post about a real-world Aberrant hammer prop built by a props workshop. |
September 17, 2026 | Launch trailer, 84 seconds long and cut to "My Favourite Game" by The Cardigans, goes up at 14:00 UTC, one week before release. Remedy issues a press release the same day carrying the full price matrix for all four editions, including the physical and SteelBook prices. |
September 18, 2026 | Review embargo lifts and reviews are published, six days before release. Remedy also publishes a per-city launch-times graphic. |
September 22, 2026 | 48-hour early access opens at 14:00 UTC for the PlayStation 5 Digital Deluxe Edition. |
September 24, 2026 | Digital worldwide launch on PlayStation 5, Xbox Series X|S, and PC (Steam and Epic Games Store), unlocking at 14:00 UTC. The Mac version follows later in 2026. |
October 15, 2026 | Physical editions for PlayStation 5 and Xbox Series X|S, including the SteelBook Edition, reach retail. |
The Steam listing currently advertises localization for fifteen languages at launch. The full list spans the major European, East Asian, and Slavic markets that Remedy has historically targeted, with both Iberian and Latin American Spanish supported and both Simplified and Traditional Chinese supported.
Region | Languages |
|---|---|
English | English |
Western European | French, Italian, German, Spanish (Spain), Portuguese (Brazil) |
Latin American | Spanish (Latin America) |
East Asian | Japanese, Korean, Simplified Chinese, Traditional Chinese |
Central and Eastern European | Polish, Russian, Turkish, Ukrainian |
Not every language gets a dub. Eight of the fifteen ship with full voice acting: English, French, Italian, German, Spanish (Spain), Japanese, Portuguese (Brazil), and Simplified Chinese. The remaining seven, Korean, Spanish (Latin America), Traditional Chinese, Polish, Russian, Turkish, and Ukrainian, are subtitle and interface only. Remedy has described Resonant as the most localised game the studio has made, with Chinese and Brazilian Portuguese audio both new additions for a Remedy title.
The storefront feature list below is what the Steam page itself declares, rather than anything inferred from trailers or press material. It was last checked on September 21, 2026.
Single-player only. Resonant does not include cooperative or competitive multiplayer modes. The studio's separate cooperative project, FBC: Firebreak, is a different game and is not part of this release.
Steam Achievements, Steam Cloud and Steam Trading Cards are all listed on the store page. As of September 21, 2026 the achievement list itself has not been published.
Full controller support, including DualSense controller support on PC.
Steam Family Sharing is supported, allowing the library entry to be shared between family members on the same account network.
Steam tags listed as of September 12, 2026 include Action, Adventure, RPG, Action RPG, Hack and Slash, Story Rich, Atmospheric, Sci-fi, Surreal, Post-apocalyptic, Third Person, and Singleplayer. These tags are user-curated and can shift.
Steam Deck support is confirmed at launch. Remedy has said Resonant will run on Steam Deck on day one. As of September 21, 2026 Valve has not published a Deck Verified or Deck Playable rating, so the studio's own statement is the only support claim on record.
Resonant does not ship a short list of difficulty levels. The difficulty layer is an expanded Assist Mode built from per-mechanic sliders and toggles that can be changed at any point during play; its four presets, eleven settings and the wider options menu are documented on that page, and the settings are also listed on Getting Started. Separately, the storefront listings declare a set of platform accessibility options. The two lists below are taken from those listings as of September 21, 2026.
Storefront | Declared Accessibility Features |
|---|---|
PC | Camera Comfort, Color Alternatives, Contrast Controls, Custom Volume Controls, Adjustable Difficulty, Keyboard Only Option, Playable without Timed Input, Save Anytime, Subtitle Options, HDR available, full controller support, DualSense controller support. |
PlayStation 5 | Volume Controls, Mono Audio, Subtitles (Basic), Large Subtitles, Controller Remapping (Advanced), Adjustable Stick Sensitivity (Basic), Adjustable Stick Inversion (Basic), Adjustable Difficulty (Advanced), Game Pausing (offline only). |
Two of those tags carry limitations worth reading rather than skimming. The PlayStation listing marks subtitles as basic, which in that storefront's own definition covers the main story and the main characters rather than every line of dialogue in the game. Game pausing is marked as offline only.
Remedy Entertainment is self-publishing Resonant, which is a structural change from the original Control. In February 2024, Remedy bought the full Control intellectual property from 505 Games for approximately seventeen million euros, which made it the sole rights holder going into the sequel. In August 2024, Remedy announced a co-financing and co-production partnership with Annapurna Pictures that also covers film and television adaptation rights for the franchise. The total project budget has been publicly cited at around fifty million euros, with the studio noting that roughly three to four million units sold would be needed to break even.
Resonant ships in four announced tiers: a Standard Edition and a Digital Deluxe Edition sold digitally, plus a Physical Edition and a SteelBook Edition on disc. Pre-orders are open on PlayStation 5, Xbox Series X|S, Steam and the Epic Games Store, for both digital and physical formats. Every digital pre-order carries the Hiss Corruption Outfit and the Pickpocket's Tool Artifact, both of which unlock at the end of Act 1 rather than at the start of the game. PlayStation digital pre-orders add the Occult Outfit on either tier, and the PlayStation 5 Digital Deluxe Edition is the only edition anywhere with the 48-hour head start.
Full contents for all four tiers, digital and physical pricing in three currencies plus Japan, the unlock conditions attached to each bonus item, the China-exclusive outfit and the physical release schedule are broken out on Editions and Pre-Orders.
The studio published commercial signals alongside its half-year reporting on August 11, 2026. Resonant had passed 1.5 million wishlists across platforms, and the studio's own analytics placed it among the top three pre-ordered games on PlayStation in the United States, Germany and Brazil during the campaign window after pre-orders opened, with China the second largest market by pre-order volume. The same reporting attributed a 1.7 million euro rise in other operating expenses for the quarter specifically to the Resonant marketing ramp.
The game is rated for mature audiences, and the major boards have all issued a classification. The ESRB rates it M for Mature 17+, citing Blood and Gore, Strong Language and Violence, and lists that rating against Windows PC, PlayStation 5 and Xbox Series. PEGI rates it 16 for violence and language, a figure carried on both the PlayStation and Xbox storefront listings. Germany's USK also rates it 16, Korea's GRB rates it 18, Indonesia's IGRS rates it 18 for violence, horror and language, and the Australian Classification Board rates it MA 15+. Japan's CERO rates it Z, for ages 18 and over, a rating that as of September 21, 2026 appears only on the Japanese PlayStation Store listing; the Xbox catalogue and Steam carry no CERO entry. Brazil is the one open question: the console storefront listing carries a DJCTQ 16 while the Steam listing shows a lower figure of 14, and the two had not been reconciled as of September 21, 2026.
Resonant was playable in public for the first time at gamescom 2026, which ran from August 26 to 30 at Koelnmesse in Cologne. Remedy announced the appearance on July 28 and confirmed the placement when the show opened: the build sat in Hall 6, hosted on the Level Infinite booth. Anyone with a show floor ticket could queue for it at any point across the five days, and there was no separate booking window. The studio did not say which section of the campaign the demo covered or how long a session ran.
A separate community meet-up was held on August 28 in Cologne, where members of the development team met players in person. Meet-up tickets were released in waves, with a further wave issued on August 10 after demand outstripped the first; a meet-up ticket was required but a show floor ticket was not, and attendance was restricted to visitors aged 18 and over. Before gamescom the game had only been played by press and creators, in hands-on sessions that began in June 2026, so that build was the first chance for the public to hold a controller. As of September 21, 2026 no downloadable public demo has been announced, and the gamescom build remains the only hands-on the public has had.
The show carried the game's newest trailer as well as its first playable build. Altered State premiered during gamescom Opening Night Live on August 25 and runs to "Omen" by The Prodigy, the first licensed track from an outside act to appear in the marketing rather than a piece written or arranged for the game. Alongside it the studio announced a five-piece, made-to-order apparel capsule collection produced with ZA/UM Atelier and styled after the Federal Bureau of Control's institutional wardrobe, displayed at the show across the same five days. The same announcement repeated the October 15 physical date, which Remedy had first given a week earlier, on August 18, when it announced that the game had gone gold and moved the physical release to that date.
The final week before release brought three more first-party items. On September 16, 2026 Remedy published a 17-minute documentary made for the PC Gaming Show, going behind the scenes with the development team, and a companion post about a real-world Aberrant hammer prop built by a props workshop; the prop weighs close to 100 kg, which is a fact about the prop rather than an in-game stat. On September 17 at 14:00 UTC the launch trailer went up, one week before the unlock. It runs 84 seconds and is cut to "My Favourite Game" by The Cardigans, the second licensed track from an outside act after "Omen". Remedy issued a press release through its investor channels the same day, restating the September 24 digital date, the October 15 physical date, GeForce NOW support at launch and the Mac version later in 2026, and publishing the full price matrix for all four editions. On September 18 the studio published the per-city launch-times graphic reproduced under Release Window above.
The review embargo lifted on September 18, 2026 and reviews were published that day, six days before release. Aggregate scores clustered in the mid-80s out of 100, with a strong majority of critics recommending the game. This page does not track individual reviews; the studio's own pre-launch commercial figures are under Pre-Order Momentum above.

On PC, Resonant ships with NVIDIA DLSS 4.5 and full path-traced lighting on day one. The published feature list also includes Ray Reconstruction, Dynamic Multi Frame Generation, and RTX Mega Geometry, all built on the same Northlight tech that powered Alan Wake 2's path-traced mode. AMD hardware is covered by FSR 4.1 upscaling and frame generation. Beyond the upscalers, the PC build supports ray tracing and path tracing, an uncapped framerate, HDR output, and ultra-wide displays. Tatu Aalto, Remedy's Technical Director of Graphics, has publicly described path-traced lighting as the visual lift that takes Resonant a generation past the original game.
Remedy published the final PC system requirements on September 9, 2026, replacing the initial minimum and recommended pair that went up when the release date was confirmed. The final guide is a six-column matrix: three raster tiers, and three more with ray tracing or path tracing enabled, each stating a resolution, a frame-rate target, an upscaler preset and a graphics preset. Three values are shared across every column: 16 GB of RAM, Windows 10 or 11 64-bit, and 120 GB of storage on an SSD.
Component | Minimum | Recommended | Enthusiast | Ray Tracing Minimum | Ray Tracing Recommended | Path Tracing Enthusiast |
|---|---|---|---|---|---|---|
Resolution | 1080p | 1440p | 2160p | 1080p | 1440p | 2160p |
Target frame rate | 30 FPS | 60 FPS | 60 FPS | 30 FPS | 60 FPS | 60 FPS |
Upscaler preset | Quality | Balanced | Performance | Quality | Balanced | Performance |
Graphics preset | Low | Medium | High | Low | Medium | High |
Ray tracing preset | Off | Off | Off | Low | Medium | High |
Graphics card | GeForce GTX 1070 / Radeon RX 5600 XT / Intel Arc A580 | GeForce RTX 3060 Ti / Radeon RX 6700 XT / Intel Arc B580 | GeForce RTX 3080 / Radeon RX 6800 XT | GeForce RTX 2060 SUPER / Radeon RX 6600 / Intel Arc A580 | GeForce RTX 4070 Ti / Radeon RX 9070 | GeForce RTX 5080 |
Video memory | 6 GB | 8 GB | 10 GB | 8 GB | 10 GB | 12 GB |
Processor | Intel Core i5-8500 / AMD Ryzen 5 3500 | Intel Core i7-10700 / AMD Ryzen 7 3700X | Intel Core i7-10700 / AMD Ryzen 7 3700X | Intel Core i7-8700K / AMD Ryzen 5 3600X | Intel Core i7-10700 / AMD Ryzen 7 3700X | Intel Core i7-10700 / AMD Ryzen 7 3700X |
Operating system | Windows 10 or 11 (64-bit) | Windows 10 or 11 (64-bit) | Windows 10 or 11 (64-bit) | Windows 10 or 11 (64-bit) | Windows 10 or 11 (64-bit) | Windows 10 or 11 (64-bit) |
Memory | 16 GB RAM | 16 GB RAM | 16 GB RAM | 16 GB RAM | 16 GB RAM | 16 GB RAM |
Storage | 120 GB SSD | 120 GB SSD | 120 GB SSD | 120 GB SSD | 120 GB SSD | 120 GB SSD |
Two footnotes travel with that table. Frame generation was switched off when the studio tested these configurations, so the frame-rate targets describe native or upscaled output rather than generated frames. And the storage line specifies an SSD rather than treating it as a recommendation.
The storefront copy of these requirements carries only the minimum and recommended columns. The enthusiast tier and all three ray-tracing and path-tracing columns come from the fuller guide the studio published the same day.
Mac requirements are a separate matter. As of September 21, 2026 no Mac system requirements have been published, and the PC storefront listing carries empty requirement fields for Mac. The Mac version arrives later in 2026 through Steam and the Mac App Store, and its hardware targets are expected nearer that release.
Resonant is an Xbox Play Anywhere title at launch. A single purchase covers Xbox Series X|S, Xbox on PC, and supported Xbox-compatible gaming handhelds, with cross-device saves, achievements, and add-ons. The build is also labelled Resonant Handheld Optimized, indicating that Remedy has tuned performance and controls for handheld form factors rather than expecting the desktop build to run unmodified.
Several pieces of information that readers commonly look for had not been disclosed as of September 21, 2026, three days before the digital launch. They are listed here so that the absence is explicit rather than implied, and every entry below is current as of that date.
Detail | Status |
|---|---|
Mac system requirements | Not announced as of September 21, 2026. The PC storefront listing carries empty requirement fields for Mac. |
Public demo | The only public hands-on was the gamescom build, August 26 to 30, 2026. No downloadable demo has been announced. |
Pre-load window | Not announced on any platform as of September 21, 2026. |
Download size | No PlayStation 5 or Steam figure has been published. The Xbox storefront catalogue lists package sizes of roughly 94 GB on Xbox Series X|S and 115 GB for the Microsoft Store PC version as of September 21, 2026; those are package ceilings that can change with launch updates, not a Remedy statement. |
Day-one patch | Not announced as of September 21, 2026. |
Steam Deck Verified status | Valve has not published a Deck Verified or Deck Playable rating as of September 21, 2026. Remedy has separately said the game runs on Steam Deck at launch. |
Post-launch DLC roadmap | Not announced. Remedy describes Resonant as a complete experience at launch and has said it will share any future plans at a later date. |
Cross-save or cross-progression between platforms | Not announced. Xbox Play Anywhere does carry saves between Xbox Series X|S and Xbox on PC. |
Full trophy and achievement list | Not published as of September 21, 2026. Remedy has confirmed that no trophy or achievement is gated behind Assist Mode settings. |
This section will be updated as the studio confirms Mac system requirements, pre-load and patch details, and any post-launch plans.