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Corvus
August 17, 2026 at 03:30 PM
Re-pointed the Nushi links to the names the shipped game uses
Corvus is the Nushi of the Drowned Region, a huge bird that spends most of the fight in the air and coats the arena in acid. Both encounters happen in Chapter 7 at the Giant Tree Zone, at level 38 and then level 41, and it is weak to Lightning throughout. Clearing it unlocks the Corvus's End achievement.
Detail | Value |
|---|---|
Chapter | Chapter 7 |
Region | Drowned Region |
Location | Giant Tree Zone |
Levels | 38 (first fight), 41 (second fight) |
Weakness | Lightning |
Notable | The second fight adds a phase change and a diving finisher |
Achievement | Corvus's End |
Fight | Level | Rewards |
|---|---|---|
First | 38 | Nushi Skill: Acid Burst Nobudou, Bloom Art: Nobudou: Burst, Blade Art: Nobudou |
Second | 41 | Corvine Memories, Bloom Art: Nobudou: Burst II |
Attack | How It Works | Response |
|---|---|---|
Acid Bomb Drops | Flies across the arena trailing acid bombs that linger on the ground. | Keep moving and never stand in the residue. |
Acid Dive | Dives into the ground and leaves a wide acid pool on impact. | Unparryable. Sprint or dodge out of the marked area. |
Three-Shot Acid | Winds up briefly, then fires three acid projectiles. | Unparryable. Dodge each shot. |
Three Talon Combo | Slashes three times in quick succession with its talons. | Parry all three. This is the best stagger window in the fight. |
Lunging Peck | Pulls its head back and lunges with a heavy peck. | Parry to stagger, or dodge to either side. |
Sky Drop | Second fight only. Climbs high, glows red, then dives at speed. | Unparryable. Leave the impact zone or perfect dodge, then punish. |
The problem with Corvus is uptime, not damage. It stays airborne for long stretches, so the Zangetsu Bow and Spring Thunder Crossbow do more work here than in any earlier Nushi fight, and Lightning Arrows and Lightning Bolts double as weakness damage and shock buildup. On the ground, the Thunderwave Sword is the natural pick.
Koo's job is to bring it down. Restrain buildup grounds the boss and opens a punish window, and Sakura: Javelin covers the range gap because it deals Lightning damage and reaches across the arena. Between attempts, use the platforms: high ground keeps Emma out of the acid pools and shortens the distance to the boss when it hovers.
Aim rather than spraying ammunition, since resupply matters more in the second fight.
Acid on the ground applies damage over time, so reposition rather than fighting through it.
Save arrows and bolts for the second phase of the rematch and lean on melee and Koo in the first.
Corvus follows Taurus in the Nushi order and precedes Ursa. See Bosses for the full encounter list and Bow and Ranged Combat for the ammunition families this fight leans on.