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Guides, strategies, and information
The six playable races of the ArcheAge franchise: Nuians, Elves, Dwarves, Firran, Harani, and Warborn.
The Age of Pioneers is the historical era in which ArcheAge Chronicles takes place, beginning around Year 1788 when explorers and settlers return to the rediscovered continent of Auroria.
Kyrios is the God of Destruction in ArcheAge Chronicles, a former mortal warrior consumed by a divine soul fragment who caused the collapse of Auroria.
Goddess Nui, originally the mortal Eanna Nimush, is the Goddess of the Hereafter who sacrificed herself to save the survivors of Auroria's collapse.
Thiol is the supreme creator deity of the ArcheAge universe who created the heavens, earth, oceans, the Garden, and all the races and gods of Erenor.
The twelve adventurers who traveled to the Garden and became the gods of Erenor, shaping the world's history through their conflicts and sacrifices.
Delphinad, the great capital city of ancient Auroria, home to the Great Library where the twelve heroes' expedition began. Once large enough to house millions, it now lies in ruins.
The Hiram people of northern Auroria and the Hiram gear system introduced in ArcheAge 5.0, which became the primary endgame equipment path.
The Akasch, a malevolent serpentine race sealed in another dimension by the Ipnya. Their city Nachashgar and the seal at Aegis Island feature prominently in ArcheAge lore.
The northern continent of Erenor, original homeland of civilization, site of the Great Library of Delphinad, and the setting for ArcheAge Chronicles' Age of Pioneers.
The world of Erenor, created by the goddess Thiol, containing the continents of Nuia, Haranya, and Auroria, along with its complex mythology and divine history.
Anthalon, the ancient necromancer and advisor to Kyrios who leads the Crimson Army. Known also through his proxy Casvir, the Shadow of Anthalon.