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Luminelle
September 9, 2026 at 09:54 AM
Initial version (2026-09-09)
Luminelle is No. 080 in the Aniimo index, a Electric creature that fights in the Support role. Changes its glow to match its mood while its tentacles create mesmerizing patterns and deliver shocking attacks.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Bulbly line, which runs to 3 entries in total, and 3 alternate Forms have been published for it.
Field | Value |
|---|---|
Index number | No. 080 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 4 (Basic Form, Prismana Form, Rainstorm Form, Umbrabow Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 540 |
HP | 110 |
ATK | 90 |
BREAK | 50 |
P.DEF | 85 |
M.DEF | 85 |
REGEN | 120 |
Luminelle grows out of Veilfloat. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 078 | Stage 1 | Electric | Support | |
| 079 | Stage 2 | Electric | Support | |
| 080 | Stage 3 | Electric | Support |
Besides its Basic Form, Luminelle has 3 published Forms. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.
Form | Element | Where It Appears |
|---|---|---|
Prismana Form | Holy / Electric | |
Rainstorm Form | Electric / Water | |
Umbrabow Form | Holy / Electric | Not listed |
Luminelle is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Arc Surge | Teammates who receive this Aniimo's skill buff also gain 25% Lightning damage for 15s. |
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Glow | Emits light from above to illuminate surroundings. |
Luminelle brings 5 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Healing Impact | Combat | 20 | 10 | Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing teammates within range for 2% HP every second. |
Swift Retreat | Combat | 53 | 20 | Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. |
Water Rush | Combat | 20 | 10 | Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Water-type teammates within range for 2% HP every second. |
Lightning Discharge | Combat | 20 | 10 | Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. |
Spotlight Moment | Combat | 0 | 0 | Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 17%, and their BREAK efficiency increases by 10% for 15s. |
Self-Destruction | Innate | 80 | 0 | Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 12% for 30s. |
ATK | Innate | 6 | 0 | Wields the power of lightning to attack targets from a distance. |