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Hummin
September 9, 2026 at 09:53 AM
Initial version (2026-09-09)
Hummin is No. 021 in the Aniimo index, a Grass creature that fights in the Break role. They live on the grassland in groups, they like burrowing for nutrients, and they love singing off-key together!

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Hummin line, which runs to 3 entries in total, and one alternate Form has been published for it.
Field | Value |
|---|---|
Index number | No. 021 |
Element | |
Battle role | |
Growth stage | Stage 1 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 2 (Basic Form, Mountain Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 458 |
HP | 94 |
ATK | 60 |
BREAK | 80 |
P.DEF | 70 |
M.DEF | 94 |
REGEN | 60 |
Hummin is the base form of its line. The line splits here into 2 outcomes: Witchin and Tuckin.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 021 | Stage 1 | Grass | Break | |
| 022 | Stage 3 | Dark / Grass | Energy | |
| 023 | Stage 3 | Grass | Break |
Besides its Basic Form, Hummin has 1 published Form. They share the Basic Form elemental pairing.
Form | Element | Where It Appears |
|---|---|---|
Mountain Form | Grass |
Hummin is listed in 5 habitats. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Energized | For every 1,000 max HP, increases BREAK damage by 2%. |
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Dig In | Not listed |
Hummin brings 3 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Gravel Tackle | Combat | 39 | 10 | Ram into the target with your body, dealing Earth damage. |
Euphoric Sonic Blast | Combat | 30 | 0 | Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy. |
Plant Charge | Combat | 39 | 10 | Rams into the target with the body. |
ATK | Innate | 6 | 0 | (BREAK) Wields the power of grass to attack targets at close range. |