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Erlath
September 9, 2026 at 09:50 AM
Initial version (2026-09-09)
Erlath is No. 082 in the Aniimo index, a Water creature that fights in the Energy role. Their feathers constantly secrete oil, creating various bubbles with just a little friction. They naturally use the softest, densest foam to protect the Fahloos on their backs.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Fahloo line, which runs to 2 entries in total, with no alternate Form published so far.
Field | Value |
|---|---|
Index number | No. 082 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 540 |
HP | 120 |
ATK | 90 |
BREAK | 50 |
P.DEF | 80 |
M.DEF | 90 |
REGEN | 110 |
Erlath grows out of Fahloo. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 081 | Stage 1 | Water | Energy | |
| 082 | Stage 3 | Water | Energy |
Erlath is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Bubble | Every 12s, enters Bathing. The next skill cast creates a puddle. |
The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Erlath is worth keeping for how it gets you across the map as well as for what it does in a fight.
Capability | Grade |
|---|---|
Fly | Level 3 |
Swim | Level 2 |
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Floaty Bubble | Scrubs itself to create a large bubble around itself. |
Erlath brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Bubbles | Combat | 0 | 0 | Creates a bubble field. Each time a teammate casts a Water skill inside the field, 1 bubble is generated, up to 6 bubbles. Lasts 15s. Tap the skill button again to detonate all bubbles. Each bubble restores 2.5 EP. After absorbing a puddle, restores an additional 10EP. |
Here Comes the Bubble | Combat | 0 | 20 | Casts a giant bubble, reducing the movement speed of targets within range by 15%and their EP recovery rate by 20%. Also increases the movement speed of allies within range by 15%. |
Bubble Blast | Combat | 30 | 10 | Shoots a bubble in the target direction, pushing targets back and dealing damage. Leaves behind a small bubble that lasts 9s (max 3 bubbles can be stored for consecutive casts). |
Crazy Bubbles | Innate | 0 | 0 | Quickly creates 6 bubbles and increases Water damage for teammates by 10% for 30s. |
ATK | Innate | 6 | 0 | Wields the power of water to attack targets from a distance. |