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Bulbly
October 25, 2026 at 01:59 AM
Add verified coastal search landmarks while retaining all existing encounter conditions and primary fields.
Bulbly is No. 077 in the Aniimo index, an Electric creature that fights in the Support role. Their first reaction to everything is to escape, and their bulb-like organs indicate whether they are healthy.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Bulbly line, which runs to 3 entries in total, with no alternate Form published so far.
Field | Value |
|---|---|
Index number | No. 077 |
Element | |
Battle role | |
Growth stage | Stage 1 |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 404 |
HP | 83 |
ATK | 68 |
BREAK | 37 |
P.DEF | 63 |
M.DEF | 63 |
REGEN | 90 |
Bulbly is the base form of its line. It goes on to become Veilfloat.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 077 | Stage 1 | Electric | Support | |
| 078 | Stage 2 | Electric | Support | |
| 079 | Stage 3 | Electric | Support |
Bulbly is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Arc Surge | Teammates who receive this Aniimo's skill buff also gain 12% Lightning damage for 20s. |
Mobility abilities are named actions used while Twined, separate from combat skills and graded traversal capabilities.
Ability | Effect |
|---|---|
Glow | Emits light from above to illuminate surroundings. |
The table lists available combat moves and the separate innate moves. Choose two compatible combat skills for the build. Power is the published damage figure and Cost is the resource required.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Swift Retreat | Combat | 53 | 20 | Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. |
Lightning Discharge | Combat | 20 | 10 | Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. |
ATK | Innate | 6 | 0 | Wields the power of lightning to attack targets from a distance. |
Search Tideblossom Coast at night for Bulbly. Raise it to level 42 to evolve into Veilfloat; the later Luminelle branch needs the Alpha Luminelle unlock and its own level and materials. Look for pairs on sandbanks, by the shore or floating on the water, and groups alongside Veilfloat.
Starting Aniimo | Result | Level | Materials | Unlock |
|---|---|---|---|---|
Bulbly | 42 | No material listed | Raise Bulbly to the required level. | |
Basic Luminelle | 52 | 3 Roar Stones | Defeat Alpha Luminelle to unlock the branch. |
Native combat choices | Separate innate attack | Homeland work |
|---|---|---|
Swift Retreat; Lightning Discharge | Magical, ranged Lightning attack | Artisanship 1; Lightning 1 |
Swift Retreat moves Bulbly backward and leaves an attacking clone that slows targets. Lightning Discharge can be held to continue firing and heal Lightning teammates in range, as listed in the skill table. Glow is the named illumination action while Twined, separate from combat skills and work grades.
Luminelle; Evolution Lines; Lightning Skills; Homeland Abilities