Loading...
Baleetle
September 9, 2026 at 09:50 AM
Initial version (2026-09-09)
Baleetle is No. 057 in the Aniimo index, a Rock creature that fights in the DPS role. They never go anywhere without their stone balls, and the constant rolling makes the balls rounder and stranger.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Baleetle line, which runs to 3 entries in total, and one alternate Form has been published for it.
Field | Value |
|---|---|
Index number | No. 057 |
Element | |
Battle role | |
Growth stage | Stage 1 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 2 (Basic Form, Snowfield Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 442 |
HP | 77 |
ATK | 102 |
BREAK | 42 |
P.DEF | 68 |
M.DEF | 68 |
REGEN | 85 |
Baleetle is the base form of its line. The line splits here into 2 outcomes: Waleetle and Bouldus.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 057 | Stage 1 | Rock | DPS | |
| 058 | Stage 3 | Rock | DPS | |
| 059 | Stage 3 | Rock | Support |
Besides its Basic Form, Baleetle has 1 published Form. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.
Form | Element | Where It Appears |
|---|---|---|
Snowfield Form | Rock / Ice |
Baleetle is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Overloaded Engine | Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage. |
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Hustle | Enters Hustle state, increasing movement speed by consuming stamina. |
Baleetle brings 3 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Stone Ball Drift | Combat | 61 | 20 | Spins around to deal damage to a target in front. Each hit increases damage by 8% for 20s, stacking up to 4 times. |
Stone Ball Cutter | Combat | 67 | 20 | Raises the stone ball and rolls forward, dealing a large amount of damage. |
Ice Ball Cutting | Combat | 67 | 20 | Raises the ice ball and rolls forward, dealing a large amount of damage. |
ATK | Innate | 6 | 0 | Wields the power of earth to attack targets at close range. |