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Seasonings
May 18, 2026 at 03:50 AM
Content expansion (2026-05-18): Scorchili detail, workflow, sourcing, future-seasonings note.
Seasonings in Alabaster Dawn are optional ingredients added to Cooking recipes to grant additional combat or exploration buffs on top of the base recipe's effect. They sit in the Items inventory under their own tag and are consumed only when the dish is cooked, not when the dish is eaten.
During cooking, after Juno selects a base recipe and confirms her ingredient ratio, the kitchen UI offers an optional Seasoning slot. Adding a seasoning to the dish layers its boost on top of the recipe's default effect: when Juno eats the cooked dish, both the base effect and the seasoning effect activate together. Seasonings do not change the recipe's base buff and do not stack with themselves: a dish takes at most one seasoning.
[object Object] | [object Object] | [object Object] | [object Object] |
|---|---|---|---|
Scorchili | Finishing Word x2 and Crescendo 30% | 1 minute | Forage from Scorchili plants in southern Koro Valley; first sample given automatically at the start of the Trial of Aether. |
Scorchili is a pepper that resembles a flickering flame. Its in-world name dates to the Age of the Firstborn and means 'burns twice'. Eating a dish seasoned with Scorchili doubles the Finishing Word potency and adds a 30% Crescendo buff for one minute, making it especially strong for fights that resolve in a single damage spike (the second phase of Rana Lingua Magna is a typical use case).
Foraging: Scorchili plants in southern Koro Valley and along the trail to the Trial of Aether are the in-build source.
Story drops: the first Scorchili is automatically granted when the player enters the Trial of Aether for the first time, ensuring at least one seasoned dish is available for the boss.
Future content: Radical Fish has signaled that additional seasonings will arrive with the Cryo and Ignis Aspect patches and the corresponding biomes that will host their plants.
Seasonings are most useful for fights that are clearly bounded in time. The 1-minute Scorchili window is too short for an exploration session but ideal for a boss fight or a Trial of Aether gauntlet room. The Cooking article covers the broader workflow; the seasoning slot is the last step before the dish is finalized.
Save Scorchili for boss-tier encounters. The 1-minute window aligns poorly with mob clearing.
Stack Scorchili dishes ahead of a planned boss attempt; the Cooking mini-game does not lock you out of recooking.
Until additional seasonings ship, treat the seasoning slot as Scorchili-or-nothing; do not leave it empty when you are about to enter a boss fight.