This guide covers three small exploration segments in Altgard, the Asmodian home region on Global. Each begins at a Kibelisk and combines Empyrean Traces, one Hidden Cube search group and useful Cogni or Natura pet monsters. The Stronghold overview covers all 15 recorded locations in the region.
How to use the maps
These diagrams plot recorded positions on the same world coordinate plane. They show the relationship between markers, without terrain, cave access or flight paths. The search segments are suggestions based on map proximity, rather than tested walking routes. Activate the starting Kibelisk first, then use the in-game map and altitude to choose a safe approach.
Empyrean Trace markers are community-checked references. Hidden Cube markers are possible spawn positions from the Global client data; only some positions in a group may hold cubes at a given time. Bring Hidden Cube keys and check the marked sample spots before moving on. The three segments are samples, not a checklist of every collectible or every possible position in a cube group.

Pet and collectible search segments
Cogni Insight raises Might, while Natura Insight raises Precision. Pick the segment with pets you still need, and collect nearby Traces or check cube positions during breaks between kills. The Pet List gives every pet and its soul sources; these examples do not imply a guaranteed soul drop or a measured farming rate.

A. Gravekeeper Camp
Start at Gravekeeper Camp. Check T1 to T4 in the order shown, adjusting for height and obstacles.
Check C1 to C4. These are 4 sample possible positions in a Ground Hidden Cube group with 10 recorded spots, rather than 4 guaranteed cubes.
Visit the P markers for Biruta Herbalist, Red Eye Agrint. The smaller pink dots show other recorded spawns of the same monsters in this segment. Return to the Kibelisk when you need to leave.
Map marker | Monster | Level | Pet soul | Genus |
|---|---|---|---|---|
P1 | Biruta Herbalist | 17 | Biruta Herbalist | Cogni |
P2 | Red Eye Agrint | 13 | Thin Agrint | Natura |
B. Galorik's Inspection Area
Start at Galorik's Inspection Area. Check T1 to T3 in the order shown, adjusting for height and obstacles.
Check C1 to C4. These are 4 sample possible positions in a Ground Hidden Cube group with 20 recorded spots, rather than 4 guaranteed cubes.
Visit the P markers for Decomposed Lupyllini. The smaller pink dots show other recorded spawns of the same monsters in this segment. Return to the Kibelisk when you need to leave.
Map marker | Monster | Level | Pet soul | Genus |
|---|---|---|---|---|
P1 | Decomposed Lupyllini | 10 | Decomposed Lupyllini | Cogni |
C. Collapsed Chasm
Start at Collapsed Chasm. Check T1 to T3 in the order shown, adjusting for height and obstacles.
Check C1 to C4. These are 4 sample possible positions in a Ground Hidden Cube group with 30 recorded spots, rather than 4 guaranteed cubes.
Visit the P markers for Ashen Dionae. The smaller pink dots show other recorded spawns of the same monsters in this segment. Return to the Kibelisk when you need to leave.
Map marker | Monster | Level | Pet soul | Genus |
|---|---|---|---|---|
P1 | Ashen Dionae | 21 | Ashen Dionae | Natura |
Stronghold starting points
The S markers identify Strongholds. The Kibelisk column gives the closest recorded teleport in straight-line map distance from the Stronghold marker, except where a nearby alternative is marked. It does not measure the entrance route, elevation or travel time; a different Kibelisk can be more convenient in practice. These are Global exploration locations. The Korean Domination rotation is a separate system.
Map marker | Stronghold | Kibelisk by map distance |
|---|---|---|
S01 | Amurahta Surveillance Base | Impetusium Lower Path |
S02 | Andsha Forward Base | Collapsed Hall of Fame |
S03 | Barahta Extermination Unit Outpost | Eastern Gribade Highland Cliff |
S04 | Blades Temporary Outpost | Moslan Forest Cliff |
S05 | Corrupted Forester Ruins | Forest Hideout |
S06 | Detlef Thieves Camp | Zemurru's Tomb |
S07 | Flauke Legion Outpost | Purifying Forest Coastal Cliff (nearby alternative) |
S08 | Forest Marauder Campsite | Purifying Forest Sunny Hill |
S09 | Granach's Hideout | Eastern Gribade Highland Tail Island |
S10 | Graverobber Den | Galorik's Inspection Area |
S11 | Latrima Outpost | Battlescar Mound Clifftop |
S12 | Legion Base Ruins | Fissure Cave |
S13 | Logger's Rest Ruins | Elim's Rest |
S14 | Rubek Thieves' Occupied Territory | Safe Haven Cliff |
S15 | Sanctum Outskirts Watch | Silent Hill Mushroom Rock |
Track Trace progress at Monoliths, activate additional Kibelisks as you travel, and check the full Pet List before moving to a different monster family.