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Units
June 6, 2026 at 05:51 AM
Added screenshots (2026-06-06)
ZeroSpace is an army-scale strategy game, and its forces span more than 150 units and buildings across the playable Factions. Each faction has its own roster, from cheap expendable troops to heavy super-units, so the army you build depends heavily on who you are playing.

A system shared by all factions is veterancy. Units become more effective the longer they survive a battle, which rewards players who protect their forces and keep experienced units alive instead of trading them away. Combined with faction experience levels, this means a force that endures grows steadily stronger over the course of a fight.

Unit design varies sharply between Factions. The Protectorate favors durable, well-supported units backed by self-healing structures. The Grell lean on organic forces tied to their biomass. The Legion of Truth pairs powerful customizable tanks with swarms of cheap basic troops called thralls. On top of the base rosters, seven mercenary factions add specialized units you can mix into your army.
Buildings are part of the same picture, handling production, defense, and economy. For the leaders that head up these armies, see Heroes and Commanders, and for the upgrades and costs behind them, see Resources and Economy.