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Crew and Recruitment
June 6, 2026 at 05:44 AM
Initial version (2026-06-06)
A defining feature of the ZeroSpace Campaign is the party of characters you assemble. As a Protectorate commander you recruit seasoned shock troopers and specialist crew members to your fleet, then build relationships with them as the story unfolds.
Recruitment is more than adding numbers to a roster. The crew you bring aboard the Mothership includes specialists whose skills and personalities matter both in dialog and in battle. Ten specialist heroes are available to recruit and bond with across the Campaign, each able to lead your forces in the field.
Crew members are not static. Spending time with them, making choices they approve or disapprove of, and completing their personal stories all affect how they feel about you. Many heroes have their own loyalty missions, optional chapters that deepen those bonds and reveal more about each character.
This party-based approach ties the role-playing layer to the strategy layer: the relationships you build influence the branching path of the Campaign, while the heroes you recruit become the leaders you deploy. For how those leaders function in combat, see Heroes and Commanders. The wider pool of playable leaders, more than fourteen in all, extends into the Galactic War and Skirmish.