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Workers
April 20, 2026 at 07:02 PM
Corrected worker bonuses and expanded the worker overview with hiring and assignment details
Workers are hireable camp specialists in Windrose who improve a matching station after being assigned at base. The current live set consists of four named station workers, Rosalinda Mercer, Jasper Crowe, Black Axel, and Mortar Joe, plus the Farming Contractor, who uses a different hiring system and automates crops rather than boosting a normal craft station.
Travel to the worker's home settlement or vendor.
Pay the required currency, 500 Piastres for the four named workers or 10 gold coins for the Farming Contractor.
Return to your base.
Open the relevant station and assign the worker through the station interface.
Hiring alone is not enough. A worker's perk only turns on after that worker is assigned to the correct station.
Worker | Location | Cost | Assigned To | Confirmed Effect |
|---|---|---|---|---|
Tortuga | 500 Piastres | Doubles Clay Bottle production and has a 30% chance to craft an extra elixir | ||
Tortuga | 500 Piastres | 30% chance to recover resources spent on upgrades | ||
People of Tortuga main base | 500 Piastres | 30% chance to craft an extra portion of food | ||
Brethren of the Coast main base | 500 Piastres | Boosts gunpowder production at the Millstones |
The Farming Contractor is not one of the normal 500-Piastre station workers. It is purchased from the Recruitment Vendor in Tortuga for 10 gold coins and runs timed crop jobs from the base farming bench.
Each job uses 50 seeds of one crop and 20 silver coins.
Jobs run for about 8 hours of real time.
The contractor returns the input seeds along with the harvested crop output.
The cycle continues while the player is offline.
Rosalinda Mercer if alchemy and healing supplies are already part of the base loop.
Jasper Crowe if armor upgrading is the immediate bottleneck.
Black Axel once cooking becomes a regular prep step before bosses and long sails.
Farming Contractor for players who want passive crop income between sessions.
Mortar Joe once gunpowder production becomes routine rather than occasional.
Workers stay at base. They are not field companions and do not join ship crews.
Each worker is tied to one station type only.
The more often a matching station is used, the more value the worker returns.