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Lime Seeds
April 21, 2026 at 11:44 PM
Expanded with verified source, plot type, growth time, yield, and uses (2026-04-22)
Lime Seeds is a Common-tier seed in Windrose used to grow Lime. Seeds plant at a Ground location with a roughly 1-hour real-time growth cycle, and every harvest refunds 1 seed to keep the loop renewable.
Property | Value |
|---|---|
Rarity | Common |
Stack size | 100 |
Plot type | Ground only |
Growth time | Approximately 1 hour of real-world time |
Biome (wild source) | Foothills |
Crop produced | Lime |
Approximately 50% per wild Lime harvest. Wild Lime plants cluster around the giant unchoppable trees in the Foothills.
Food Merchant sells Lime Seeds after the Foothills threat is cleared.
Harvested Saplings also return the seed used, so once a player has one seed the loop is self-sustaining.
Per harvest yield: Lime plus Lime Seeds per Sapling harvest (specific numeric split unverified).
The Sapling uses a 1-hour real-time growth cycle shared across every crop in Windrose. Crops continue to grow while the game is closed. There is no watering, no fertilizer, no sunlight rule, and no wilt state.
The Sapling places directly on the ground without a Seedbed and without any Fertile Soil cost. This makes Ground Plants the cheapest renewable resource loop in the game.
Lime feeds Sweet Lime Juice (Uncommon), Gazpacho (Epic), and a set of drinks and sauces across the cooking tree.
Lime is an exception inside the Foothills seed set: it grows directly on the ground rather than in a seedbed, unlike Corn, Tomato, or Flax.
Lime - the crop produced
Foothills - the wild biome source
Farming System - overview of the farming mechanic
Seedbed Placement - Seedbed construction rules
Farming Contractor - Tortuga-based bulk automation