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The core combat mechanic of Tides of Annihilation: two primary and two secondary spectral knights equipped at once, swapped freely mid-fight, and used for traversal and puzzles outside combat.
Colossal Knights are skyscraper-scale armored titans that roam the ruins of Greater London, described by the developers as climbable, walkable levels and as central to the plot. They were not playable in the August 2026 demo.
How progression works in Tides of Annihilation: a deliberately light levelling layer, gear and badge slots that shape a build rather than raise numbers, and studio-confirmed difficulty options.
Beginner guide to Tides of Annihilation: what kind of game it is, how the knight loadout works, the attack telegraphs and defensive rules, and what the first playable build confirmed.
The Partnered State is a combat mechanic in Tides of Annihilation where Gwendolyn absorbs a spectral knight to gain enhanced abilities. Demonstrated in pre-release footage rather than in the first playable build.
Combat in Tides of Annihilation: Gwendolyn's spectral knight summons, the two primary and two secondary loadout, colour-coded telegraphs, stagger and executions, and what the first playable build showed.
The four weapon types in Tides of Annihilation: swords, fists, bows and an unannounced fourth. Only the sword has been demonstrated, so this page separates what developers have reported from what a build has shown.