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This guide covers what new players should know about Tides of Annihilation based on pre-release information. The game has not launched yet, so this page covers confirmed features and what to expect. It will be updated with gameplay tips after release.
What kind of game is this?
A fantasy hack-and-slash action-adventure built on Unreal Engine 5
Combat inspired by Devil May Cry, not Dark Souls, with selectable difficulty
Set in shattered London and mythical Avalon
Heavy Arthurian mythology throughout the story and characters
About 30+ hours of gameplay
Core concepts
The Dual Frontline Battle System is the central mechanic: summoning and fighting alongside spectral knights
Spectral knights are ghostly versions of the Knights of the Round Table with unique combat styles and elements
Gwendolyn is the protagonist, and her companion Niniane transforms into her sword
Colossal Knights are massive entities you climb and explore, leading to boss fights
The demi-gods of Avalon are the primary antagonists behind London's destruction
Combat expectations
If you have played Devil May Cry, Bayonetta, or similar character action games, the combat pace will feel familiar. Expect:
Fast combos with light and heavy attacks
Real-time knight summoning woven into combo chains
Elemental system (lightning, fire, ice) applied through spectral knights
Aerial combat and juggles
Multiple difficulty settings, so you can tune the challenge to your preference
Armor is cosmetic
An important distinction: collectible armor in Tides of Annihilation has no stat bonuses. Armor is purely cosmetic. Progression is skill-based rather than gear-dependent. This means a player in starting gear and a player in endgame armor have the same combat stats. The difference is player ability and which spectral knights they have unlocked.
Platforms
PS5, PS5 Pro, Xbox Series X|S, and PC (Steam and Epic). The PS5 Pro version supports higher resolution, ray tracing, and 60fps via PSSR. The PC version supports NVIDIA DLSS 4 with Multi Frame Generation.