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The RTX Mega Geometry foliage tech demo presented by NVIDIA and CD Projekt Red at GDC 2026.

The School of the Lynx is a new witcher school in The Witcher IV, associated with Ciri.

Overview of all confirmed and expected locations in The Witcher IV.
Yennefer of Vengerberg is a powerful sorceress who trained Ciri in magic. She is Geralt's partner and Ciri's adoptive mother.
Ciara Berkeley, the voice and motion capture actress for Ciri in The Witcher IV.

Lan Exeter is the winter capital of Kovir, a Venice-inspired port city on the River Targo estuary that is expected to be a major hub in The Witcher IV.

Stromford is a remote northern village featured in The Witcher IV's cinematic reveal trailer, where Ciri encounters the Bauk.

The Wild Hunt is an elite cavalry of the Aen Elle elves who pursued Ciri for her Elder Blood. They were the primary antagonists of The Witcher 3.

Zireael is Ciri's silver sword in The Witcher IV, a gnome-forged gwyhyr whose name means 'Swallow' in Elder Speech.
Geralt of Rivia is confirmed to appear in The Witcher IV, voiced by Doug Cockle, in a yet-unspecified role.

The Continent is the primary landmass in the Witcher universe, divided between the Northern Kingdoms and the Nilfgaardian Empire.

How Ciri fights in The Witcher IV: acrobatic swordplay, a chain weapon, witcher signs, advanced magic from Yennefer's training, and nerfed Elder Blood powers.

The chain weapon is Ciri's secondary weapon in The Witcher IV, a versatile mid-range tool replacing Geralt's crossbow.
Philipp Weber, the Narrative Director of The Witcher IV at CD Projekt Red.

Ciri's innate Source magical abilities in The Witcher IV, distinct from standard Witcher Signs.

The cinematic reveal trailer for The Witcher IV, debuted at The Game Awards on December 12, 2024.
Sebastian Kalemba is the Game Director of The Witcher IV and likely the entire new Witcher trilogy. He previously served as animation director and creative director on Cyberpunk 2077.
Overview of all confirmed characters in The Witcher IV.

The Imperial Manticore is one of the world's oldest monsters, shown in The Witcher IV's tech demo attacking salt shipments near Valdrest.

The 9-minute Unreal Engine 5 tech demo presented by CDPR and Epic at Unreal Fest 2025. This shows The Witcher IV's technology running on a base PS5 at 60 FPS.

The Witcher IV's open world: set in Kovir and Poviss, roughly the same size as The Witcher 3's map, with reactive NPCs, Kelpie the horse, and confirmed locations.

Valdrest is a port town in Kovir shown in The Witcher IV's Unreal Engine 5 tech demo, featuring over 300 NPCs and Slavic architecture.
The alchemy system in The Witcher IV, covering potions, oils, bombs, and decoctions. Ciri can now use witcher potions after undergoing the Trial of the Grasses.
Andrzej Sapkowski's prequel novel published in September 2025 and its connection to The Witcher IV.
How The Witcher IV approaches quest design: no fetch quests, rapid creative iteration, and a new senior quest designer from Kingdom Come: Deliverance 2.

Confirmed monsters in The Witcher IV: the Bauk from Serbian folklore and the Imperial Manticore, plus CDPR's stated goal of tightening monster hunt gameplay.
CD Projekt Red's console-first development approach for The Witcher IV, targeting 60 FPS on base consoles from the start.
Andrzej Sapkowski is the Polish author who created The Witcher book series. He has no involvement in The Witcher IV's development.
CDPR has announced three Witcher projects: The Witcher IV (Polaris), a remake of the original game (Canis Majoris), and a multiplayer game (Sirius). All three are in development.
CD Projekt Red's official podcast that has revealed key details about The Witcher IV's development and gameplay.