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Spear
June 17, 2026 at 09:47 AM
Added the demo weapon and confirmed magicite options for this weapon
The Spear is one of the seven weapon types available to Elliot. Its key strength is reach: basic attacks consist of repeated forward thrusts that keep enemies at arm's length, reducing the need to close in for melee contact.
In the Prologue Demo, the basic spear is the Sapling Spear (attack 10), once wielded by Euygene in his adventuring days and earned by completing the A Spear with a Past side quest.
Standard spear attacks target a forward arc, rewarding positional discipline. The repeated-thrust pattern lets players build up hits against a single target without the windup penalty that heavier weapons carry. Combining the spear with a second equipped weapon through the radial weapon menu covers the gaps in its limited horizontal spread.
The charged special sends Elliot lunging forward in a dash-charge, extending his effective strike range beyond a normal thrust. This makes it practical for closing a small gap or punishing an enemy that tries to back away.
Magicite for the Spear covers both shared options like Attack Up, Critical Rate Up, Charge Time Down, and Critical Damage Up, and the weapon-specific pieces below. Higher-rarity copies of each are stronger and cost less to equip. See Magicite for how pieces are formed.
Magicite | Effect |
|---|---|
Three-Headed Dragon | Splits regular spear attacks into three directions |
Flame Rush | Generates a pillar of fire with spear special attacks |
Swallow Thrust | Turns regular attacks into a swift forward charge |
Spear Shift - Reach | Extends spear reach briefly after switching from another weapon |
Boar Rush | Negates damage taken while performing spear special attacks |