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The Spear is one of the seven weapon types available to Elliot. Its key strength is reach: basic attacks consist of repeated forward thrusts that keep enemies at arm's length, reducing the need to close in for melee contact.
Attack Behavior
Standard spear attacks target a forward arc, rewarding positional discipline. The repeated-thrust pattern lets players build up hits against a single target without the windup penalty that heavier weapons carry. Combining the spear with a second equipped weapon through the radial weapon menu covers the gaps in its limited horizontal spread.
Charged Special
The charged special sends Elliot lunging forward in a dash-charge, extending his effective strike range beyond a normal thrust. This makes it practical for closing a small gap or punishing an enemy that tries to back away.
Magicite
No dedicated spear Magicite has been revealed ahead of the game's June 18, 2026 release. General magicite categories (increased damage, faster charge speed, expanded attack range) apply to the spear as they do to other weapon types. Specific named pieces, if any, have not been announced.