Loading...
Differences From Stellar Blade - Version 5 vs Version 6
Aug 7, 2026, 10:21 AM
Added a story-accessibility comparison row and a note on how the sequel has been promoted
Aug 18, 2026, 05:29 AM
Corrected the platform and difficulty rows and removed a duplicate link inside a single table row
11Stellar Blade: BLOOD RAIN shares a universe with the original Stellar Blade but is being positioned as a bold new direction rather than a repeat. The points below describe how the sequel differs from the first game. Details listed under the original game refer to that earlier release and are not automatically true of BLOOD RAIN.223-AspectIn the Original Stellar BladeIn Stellar Blade: BLOOD RAINProtagonistEveEvie, a new lead whose name echoes EvePrimary CombatSword-based combatGauntlet brawling and kicks, with a reverse-grip blade for some attacksPublisherSony Interactive EntertainmentSHIFT UP, self-published in housePlatform ApproachLaunched as a PlayStation 5 console exclusiveNot a PlayStation exclusive; platforms to be announcedSettingCentered on Xion, the original game's hubA fictional blend of Asian cities (Hong Kong, Korea, Japan influences), a different city than Xion. See World and Setting.Exploration and Side ContentEstablished side activitiesSignificantly expanded: explorable buildings and side locations, collectibles, and optional activitiesDifficulty OptionsEasy Mode added after launchEasy Mode planned to be available at launch; the studio says the game is not aiming to be easier overallStory AccessibilityWritten as a continuation for series playersBuilt to stand alone so newcomers can start here, while still continuing the story3+AspectIn the Original Stellar BladeIn Stellar Blade: BLOOD RAINProtagonistEveEvie, a new lead whose name echoes EvePrimary CombatSword-based combatGauntlet brawling and kicks, with a reverse-grip blade for some attacksPublisherSony Interactive EntertainmentSHIFT UP, self-published in housePlatform ApproachLaunched as a PlayStation 5 console exclusivePlatforms to be announced; the studio has named noneSettingCentered on Xion, the original game's hubA fictional blend of Asian cities (Hong Kong, Korea, Japan influences), a different city than Xion. See World and Setting.Exploration and Side ContentEstablished side activitiesSignificantly expanded: explorable buildings and side locations, collectibles, and optional activitiesDifficulty OptionsEasier Story Mode available from launch, built late in developmentEasy Mode planned from the start of development; the studio says the game is not aiming to be easier overallStory AccessibilityWritten as a continuation for series playersBuilt to stand alone so newcomers can start here, while still continuing the story44There is also a visual and tonal shift. The sequel leans into rain-soaked city streets and body-horror enemies that, by the studio's own framing, look very different from the first game. For more on the new fighting style, see Combat, and for the new lead, see Evie.5566What carries over is the core identity the studio highlighted: stylish action and the world-building that defined the original. SHIFT UP has said it is building on those elements while evolving the universe, so BLOOD RAIN is meant to feel familiar in spirit even as the protagonist, combat, publishing, and platform plans all change.7788Promotion has also taken a different shape: the sequel's reveal was followed by two trailer tracks and an original character song, covered on Marketing and Promotion.