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Differences From Stellar Blade - Version 3 vs Version 4
Jun 13, 2026, 11:26 AM
Added Setting and Exploration/Side-content rows comparing the sequel to the original
Jun 16, 2026, 01:43 AM
Added a Difficulty row to the comparison table (Easy Mode added post-launch on the original vs planned at launch for BLOOD RAIN)
11Stellar Blade: BLOOD RAIN shares a universe with the original Stellar Blade but is being positioned as a bold new direction rather than a repeat. The points below describe how the sequel differs from the first game. Details listed under the original game refer to that earlier release and are not automatically true of BLOOD RAIN.223-AspectIn the Original Stellar BladeIn Stellar Blade: BLOOD RAINProtagonistEveEvie, a new lead whose name echoes EvePrimary CombatSword-based combatGauntlet brawling and kicks, with a reverse-grip blade for some attacksPublisherSony Interactive EntertainmentSHIFT UP, self-published in housePlatform ApproachLaunched as a PlayStation 5 console exclusiveNot a PlayStation exclusive; platforms to be announcedSettingCentered on Xion, the original game's hubA fictional blend of Asian cities (Hong Kong, Korea, Japan influences), a different city than Xion. See World and Setting.Exploration and Side ContentEstablished side activitiesSignificantly expanded: explorable buildings and side locations, collectibles, and optional activities3+AspectIn the Original Stellar BladeIn Stellar Blade: BLOOD RAINProtagonistEveEvie, a new lead whose name echoes EvePrimary CombatSword-based combatGauntlet brawling and kicks, with a reverse-grip blade for some attacksPublisherSony Interactive EntertainmentSHIFT UP, self-published in housePlatform ApproachLaunched as a PlayStation 5 console exclusiveNot a PlayStation exclusive; platforms to be announcedSettingCentered on Xion, the original game's hubA fictional blend of Asian cities (Hong Kong, Korea, Japan influences), a different city than Xion. See World and Setting.Exploration and Side ContentEstablished side activitiesSignificantly expanded: explorable buildings and side locations, collectibles, and optional activitiesDifficulty OptionsEasy Mode added after launchEasy Mode planned to be available at launch; the studio says the game is not aiming to be easier overall44There is also a visual and tonal shift. The sequel leans into rain-soaked city streets and body-horror enemies that, by the studio's own framing, look very different from the first game. For more on the new fighting style, see Combat, and for the new lead, see Evie.5566What carries over is the core identity the studio highlighted: stylish action and the world-building that defined the original. SHIFT UP has said it is building on those elements while evolving the universe, so BLOOD RAIN is meant to feel familiar in spirit even as the protagonist, combat, publishing, and platform plans all change.