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Overview
The Moonlit Forest is a long dungeon. Going from the entrance to the final boss takes hours of real time, and the game does not expect you to do it in one sitting. That is where the camp system comes in. Campsites are scattered across the forest's zones, each one providing a place to sleep, cook, craft, and (once repaired) fast travel back to any other camp you have unlocked.
Camps are not just convenience stops. They are the infrastructure that makes deep exploration sustainable. Without them, you would run out of stamina and food long before reaching the later zones.
What each camp contains
Every campsite in the Moonlit Forest includes the same core facilities:

Item | Description |
|---|---|
Tent | sleep here to fully replenish HP. The game warns you to rest when it approaches 2:00 AM. Sleeping at a camp tent eliminates the need to return home, which is a massive time saver when you are deep in the forest. |
Campfire | a cooking station where you can prepare any recipe you have learned, provided you have the ingredients. This lets you cook buff food on the spot rather than hauling pre-made meals from home. |
Workbench | available at some (not all) camps. Lets you craft basic tools and ammunition. Particularly useful for making Slingshot ammo and Bug Nets (2 Softwood + 2 Fiber) if yours breaks. |
Damaged Moonweaver | a yellow crystal device near the tent. When you first arrive, it is broken. Repair it with 5 Fluorite and it becomes a fast travel portal. Fluorite is the glowing yellowish-orange ore found in large nodes throughout the forest, mined with a pickaxe. |
Moonweavers and fast travel
The Moonweaver at each camp is the fast travel anchor for the Moonlit Forest. There are around 10 damaged Moonweavers across the dungeon. Each costs 5 Fluorite to repair. Once repaired, interact with any active Moonweaver to open the teleport menu, which lists every other Moonweaver you have repaired.
Repair every Moonweaver you find. Even if you do not plan to return to a zone immediately, having the portal ready saves backtracking later. Fluorite is abundant in the forest, so the 5-ore cost is easy to cover.
Moonweavers only connect to other Moonweavers. They do not teleport you to the surface. To leave the Moonlit Forest entirely, you need to walk back to the entrance or use other fast travel methods available outside.
Camp locations by zone
Camps appear in most of the Moonlit Forest's named zones. The progression roughly follows this order:
Location | Description |
|---|---|
Evernight Forest | the first camp you reach after entering through the Damaged Door. Basic resources nearby: Stone, Copper, Tin, Fluorite, Quartz. Forageables include Mirthshroom, Moondew Shroom, and Twilight Succulent. |
Gate of Life | second camp, accessed after repairing a bridge (15 Stone) and solving the first Gravestar puzzle. The same resources as Evernight Forest plus Soil Mounds. |
Dreamfall Garden | reached by jumping across bubble bridges after the Astral Path opens. This camp has a workbench for crafting Bug Nets, which you need for catching Luminwing Butterflies in this zone. Moondew Shrooms grow nearby. |
Crystalith Hideout | located past the Luminpath bridge. Coal deposits appear in the connecting section between Dreamfall Garden and this area. |
Azure Bay | a mid-forest checkpoint. Gold ore nodes start appearing beyond the Crystalith area. The Ruins Key (Left) is hidden in a chest on a lower level accessible via the elevator here. |
Mural Valley | camp near the Bronze Gate with nearby lift access. Primorite deposits and unique flowers not found on the surface grow in this zone. |
Harvest Yard | reached after the Bronze Gate. Introduces Fire and Water Arrow puzzles. Contains the waterwheel mechanism. First Fluffweave spawns here. |
Grain Haven | on higher cliffs above the Harvest Yard, accessed via the repaired waterwheel elevator. Eldergrain and rare resources. |
Darkwater Shore | a side area reached by reversing the waterwheel and riding it down. Has a fishing spot for Glowfish and is packed with Eldergrain. |
Serenity's Rest | late-game camp with the fire pillar puzzle nearby. The path between Grain Haven and here is lined with aggressive Runebirds. |
Moonlight Meadow | the final zone. Moonstones, Aurorite, Oilstone, and Echo Bean plants grow here. Home of the Ruin Guard boss arena. |
Why camps matter
The Moonlit Forest has no shops, no healing springs, and limited ways to recover stamina beyond eating food or sleeping. Camps fill that gap. A typical deep-forest session involves exploring a zone, fighting enemies, mining ore, then falling back to a camp to cook, sleep, and restock before pushing further.
The ability to sleep at camps is especially useful. One Steam community guide puts it simply: "These camps are awesome. You can sleep here while out mining and fighting and don't have to go back home to sleep." Without camps, every expedition into the deeper zones would require a long walk back to the surface.
Tips
Always repair the Moonweaver first when you reach a new camp. If you die before activating it, you lose access to that fast travel point until you walk back.
Bring extra Fluorite from earlier zones. You will need 5 per Moonweaver, and running short in deeper zones means backtracking.
Cook buff food at camp fires instead of carrying it from home. Raw ingredients weigh less than prepared meals, and you have access to every recipe you know at any campfire.
Sleep at a tent before a boss fight. Full HP makes a noticeable difference against Crystalith, Glintortle, and the Ruin Guard.
Workbenches at camps can craft Slingshot ammo. If you are running low mid-dungeon, check whether the nearest camp has one.
Use camps as staging points for mining runs. Zones like Mural Valley (Primorite) and Moonlight Meadow (Moonstone, Aurorite) have dense ore clusters near their camps.
Related articles
Item | Description |
|---|---|
Moonlit Forest | general dungeon overview and zone descriptions |
Moonlit Forest ruins | ancient structures, gates, and lore |
Moonlit Forest walkthrough | step-by-step progression guide |
Exploration | Explorer profession tiers and boss strategies |
Environmental puzzles | Gravestar gates, Fire/Water Arrows, and Luminpath |
Cooking buffs | buff recipes you can prepare at camp fires |