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Mining and Resources - 8 revisions
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Corrected the Last Yield trigger chance to 20 percent, added patch management, module levels, Last Yield II and Increased Output IV, and added remote mining with Extractor Pods
Added a Laser Patches section covering the Increased Output, Rare Find and Last Yield patches and the diminishing-returns fix; noted the Encyclopedia recipe listing
Re-pointed images to screenshots that actually depict this page's subject and rewrote every alt text to describe what the screenshot shows
Added a Scanning Tools and Encyclopedia section: Crude Resource Detector range and rare finds logged in the Encyclopedia
Added Resource Nodes, Tool Tiers and Special Methods (Shells/missiles, volatile resources), Named Materials (Iron/Copper/Quartz, ore-vs-nugget ratios), and a Liquid Resources cross-reference
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