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Mining and Resources
May 31, 2026 at 10:34 AM
Initial version (2026-05-31)
Gathering resources is a foundation of the gameplay loop in SpaceCraft. Planets hold an abundance of natural resources ready to be uncovered and exploited, and mining is how you turn the galaxy into raw materials.
As you explore and scan new systems, you reveal where valuable resources are located. You equip yourself with a variety of tools to extract raw materials, then scan your environment and use your ship to mine, extract, and gather resources.
Gameplay shown by the developer has your ship handle extraction directly using its mining equipment, so in the early game you can gather from a planet without needing to land, mining from the air with your vessel. As your operation grows, you can shift extraction onto dedicated systems and bases rather than mining every load yourself.
Source | Notes |
|---|---|
Planets | Worlds hold an abundance of natural resources to uncover and exploit once scanned. |
Asteroids | Asteroid fields are a source of raw materials to mine. |
Abandoned structures | Abandoned stations and derelict ships are among the sites you can gather from while exploring. |
Raw materials are the input to the rest of your operation. You craft these resources into valuable materials or ship parts, and you can trade or sell what you gather. The cycle of mine, craft, and trade is what drives progression.
Early on you mine by hand with your ship and tools. As you progress, you can set up automated mining systems so extraction continues without your direct input, freeing you to focus on strategy and expansion. See Automation and Logistics for how automated mining and supply chains work.