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Silvernia - 18 revisions
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Moved an official image to a matching section (2026-09-06)
Image cleanup: removed a library interior image that did not depict the city, added an official palace hall screenshot (2026-09-06)
Added the airship incident and the Evermore, the High Peers lore-book description, the Silvernia Observer, the Argent Docks, and the developer's stated weather and time-of-day work; glossed the Identity Test as the Monotype Beta
Added the Gourmet Market and Toroid Spine locations, the official description of the city, and the announced open-world work
Re-pointed the Dichotomy beta link to the second test's page
Rewrote sourcing attributions as direct description (2026-07-22)
Added High Peers as a named district and Morgue Street as an enclave within it
Added open-world activities shown in the July 2026 gameplay showcase (driving, chess, board games, mini-games, side stories, Pegasus riding)
Noted that the Dichotomy (Round 2) beta opens areas of Silvernia that were only partially accessible during the first beta
Major rewrite with specific district names from beta, faction details, and atmosphere
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