Loading...
A guide to weapons in Rooted, including the M4A1 assault rifle, Glock pistol, three weapon categories (salvaged classics, futuristic 2080-era tech, player-crafted), the training range near The Mansion, hunting traps, and combat animations.
A guide to vehicles in Rooted, including the Alpha Car, Forklift, Carts, Ziplines, and Sleds. Vehicles are mid-game gameplay elements for faster exploration and resource transport across the 30+ km squared map.
Salvaged pre-apocalypse firearms in Rooted, including the M4A1 and Glock added in the December 2025 weapons update.
A guide to all enemy types in Rooted, including hostile survivors, dangerous wildlife, and ROTOR Corporation robots. Covers AI behavior, scaling difficulty, and combat tactics for each threat category.
Gardening is one of three core food management methods in Rooted, alongside hunting and fishing.
A guide to contaminated zones in Rooted. These areas are filled with deadly spores from the bacteriological war, requiring respirator masks or antidotes for protection. Drones can scout contaminated areas safely, and zones follow a forest-to-city progression of increasing danger.
Deployable scout drones and the backpack companion drone in Rooted.
How the infection mechanic works in Rooted. Deadly spores from the bacteriological war fill contaminated zones, requiring respirator masks or antidotes for protection. Drones can scout contaminated areas without risking player exposure.
A guide to hunting and fishing in Rooted. Deer were added in January 2026 as the first step toward a full hunting system in Phase 3. Fish traps are craftable and deployable in lakes and rivers, with open-water boat fishing planned for later development.