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Vehicles - 13 revisions
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Corrected a misquoted patch note reason for the October 2024 vehicle removal and dropped an unsupported claim that the removal was temporary
Removed a base-building screenshot that did not show any vehicle
Replaced generic screenshots with subject-matched ones and rewrote alt text to describe what each picture shows
Removed an unsourced vehicle power item, described the confirmed unified vehicle framework instead
Removed two stale 30 square kilometer map claims and added a traversal systems table covering ziplines, climbing, swimming, drone landing pads, signal beacons, and the in-progress unified vehicle framework
Added in-development multi-seat co-op vehicle roles (passenger seats, clean driver handoff, coast-to-stop) from the latest dev log, hedged
Added the in-development unified data-driven vehicle architecture covering land, water and air with the motorboat as the first build
Added build history, recovery loop, fuel/power notes, and PoI traversal context
Initial article on confirmed vehicle types and their gameplay roles
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