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Armor - Version 5 vs Version 6
Sep 21, 2026, 06:09 AM
Noted the Autumn Update changes: Pristine armor modifiers give crit damage instead of melee damage, and crafted capes can roll modifiers
Sep 21, 2026, 06:43 AM
Corrected the Bulwark and Hardened modifier costs to energy regeneration, matching the Modifiers table
11Armor in Romestead covers three slots (helmet/hood, chestplate/body, footwear) and is crafted at the Leatherworker, Blacksmith, and Carpenter's Workshop depending on the material. Sets exist for melee, ranged, and caster builds.2233Standard Tier Ladder4455Most metal armor sets follow the same Copper, Bronze, Iron progression with three pieces each:6677TierHelmetChestBootsCivilianAdventuring HatCivilian TunicSandalsLeatherLeather HoodLeather ArmorLeather Sandals / Adventuring BootsThick LeatherThick Leather HoodThick Leather ArmorThick Leather SandalsCopperCopper HelmetCopper ChestplateCopper GreavesBronzeBronze HelmetBronze ChestplateBronze GreavesLegionary (Iron)Legionary HelmetLegionary ChestplateLegionary Greaves88Class-Aligned Sets991010Three robe sets emphasize caster builds; three armor sets emphasize martial classes. Experimental armor crafting (patch 0.20.1_23) differentiates melee, ranged, and caster requirements.11111212SetPiecesThemeCamillusCamillus Headpiece, Camillus Robes, Camillus SandalsCaster / religious officiantDruidDruid Hood, Druid Robes, Druid SandalsCaster / natureAugurAugur Laurel, Augur Robes, Augur SandalsCaster / divinationFlaminesFlamines Laurel, Flamines Robes, Flamines SandalsCaster / priesthoodVelitesVelites Armor, Velites Sandals (chest + boots two-piece)Light melee infantryScorpioScorpio Sandals (footwear-only specialty)Ranged / scorpio operator1313Boss-Themed Sets14141515Boss kills drop unique armor sets that sit above the standard metal tiers:16161717SetPiecesSourceFeatheredFeathered Hood, Feathered Armor, Feathered BootsRandom drop from Guardian of Minerva (Plains)TectonicTectonic Helmet, Tectonic Armor, Tectonic BootsRandom drop from Cyclops (Desert, The Eye dungeon)FirescaleFirescale Cowl, Firescale Armor, Firescale BootsVolcanic biome heat-resistant setBearserkerBearserker Cowl, Bearserker Furs, Bearserker Sandals, Bearserker Fur CloakWilderness berserker themeBonesplintBonesplint Cowl, Bonesplint Armor, Bonesplint BootsHunter / pelts themeMirageMirage Laurels (headpiece)Desert-themed uniqueFlamines VolcanalisVolcanic-tier set (can roll modifiers when crafted)Volcano biome crafting1818Launch-week hotfixes let the Flamines Volcanalis Armour roll modifiers when crafted and fixed the Tectonic set rolling the wrong modifiers, so both volcanic-tier sets now roll their intended modifiers.19192020Specialty and Unique Pieces21212222Wolf Cowl: wilderness hunter headpiece.Root Boots: nature-themed footwear.Wrist Wraps: light caster wraps.23232424Back Accessories (Cloaks)25252626CloakThemeAdventuring CloakStarter cloak.Thick CloakUpgraded variant.Bark-backForest-themed.Cape of the FallenDrop from Fallen enemies.Bedouin CloakDesert-themed.Physician's CloakHealing-themed; Pyzifax random drop.Bearserker Fur CloakBearserker set piece.Cape of Pyzifax BannerGuaranteed Pyzifax drop.2727Crafted capes can roll modifiers since the Autumn Update (0.26.1, August 31, 2026), a change the patch notes mark as community-requested.28282929Modifiers303031-Armor pieces roll permanent modifiers including Bulwark (+10% knockback resistance, -2 armor), Hardened (+1 armor, -2 melee damage), Weak, Anti-Hex, Pristine, and Legendary (+2 armor, +2% to multiple defensive stats). Since the Autumn Update (0.26.1, August 31, 2026) the Pristine armor roll gives crit damage instead of melee damage. See Modifiers.31+Armor pieces roll permanent modifiers including Bulwark (+10% knockback resistance, -2 energy regeneration), Hardened (+1 armor, -2 energy regeneration), Weak, Anti-Hex, Pristine, and Legendary (+2 armor, +2% to multiple defensive stats). Since the Autumn Update (0.26.1, August 31, 2026) the Pristine armor roll gives crit damage instead of melee damage. See Modifiers.32323333Related Pages34343535Crafting and Progression: the tier ladder.Combat: how armor interacts with damage types.Settlements and Buildings: Leatherworker, Blacksmith.