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Version 1.10 Roadmap
April 23, 2026 at 06:18 PM
Initial version (2026-04-24): standalone roadmap page for the mid-July 2026 version 1.10 launch.
Version 1.10 is the first major world update of Roco Kingdom: World. It launches in mid-July 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.
Property | Value |
|---|---|
Launch target | Mid-July 2026 |
Cadence | Major world update every six months |
Prior update | Version 1.01 (late May 2026) |
Version number scheme | Season swaps bump second digit (1.01, 1.02, etc.); major world updates bump major digit (1.10) |
Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The exact new region names and borders are not yet public.
15 or more new world spirits added to the dex.
New world bosses tied to the expanded region. Bosses are expected to follow the Season 1 leader-transformation and 2v2 Territory Trial format, but expanded rosters could introduce new challenge formats.
Seasonal content bundled with the world update, distinct from the 1.01 season theme.
The main storyline continues past the Season 1 seven-chapter campaign. Version 1.10 adds a new main-story arc with story dungeons, new named NPCs, and narrative events. Players who have cleared the Season 1 main story can immediately access the new content; new players who are still progressing will find the 1.10 chapters gated behind completing earlier chapters.
A new resonance magic system debuts with 1.10. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.
A new challenge mode is confirmed alongside the world expansion. It extends the existing Territory Trial and Battle Theater endgame formats with a new difficulty tier tuned for expanded rosters.
Complete the Season 1 main story chapters. Version 1.10 advances the narrative, so clearing the seven-chapter launch campaign is a prerequisite for accessing the new story beats.
Level spirits to at least the 1.01 season's endgame tier. New world bosses are tuned for post-season-two rosters, so under-leveled teams struggle.
Save a mix of Roco Shells and Wish Stars. New content typically adds vendor lines that cost both currencies; a balanced reserve avoids last-minute rushes.
Stockpile mature breeders. World expansions frequently introduce breeding-compatible new spirits, and having proven parents ready shortens the time to a viable 1.10 team.
Version 1.01 Roadmap - preceding late May 2026 season swap
Patch Notes - complete update history
World Map and Locations - current continent overview
Magic System - baseline magic mechanics