Overview
Every spirit in Roco Kingdom: World is assigned a nature when it is caught, hatched, or obtained through any other method. Natures are one of the most important factors in spirit cultivation because they directly influence a spirit's stat distribution. There are exactly 25 natures in the game. Of these, 20 modify stats by boosting one stat by 10% and reducing another by 10%, while the remaining 5 are neutral and have no effect on stats at all.
Choosing the right nature for a spirit is critical for competitive play. A physical attacker with a nature that lowers its Attack stat will always underperform compared to one with a nature that boosts Attack. Because natures are set when a spirit is first obtained, trainers who want optimal builds should either breed for the desired nature or use modification items to adjust it later.
How Natures Work
Each nature applies a simple pair of modifiers to two of a spirit's five battle stats: Physical Attack, Physical Defense, Speed, Special Attack, and Special Defense. HP is never affected by natures. The boosted stat receives a +10% bonus, while the reduced stat takes a -10% penalty. These modifiers are applied after base stats, IVs, and EVs are calculated, so the impact scales with your spirit's overall stat investment.
Five of the 25 natures are neutral, meaning they do not boost or reduce any stat. Neutral natures are generally considered suboptimal for competitive builds because they miss out on the free 10% boost to a useful stat. However, they can be acceptable on spirits that need a balanced stat spread without any weak points.
You can view a spirit's nature and its stat effects in-game through the "Battle Guide" panel under "Nature Bonus", or in the Pet Training Room's "Battle Manual".
Complete Natures Table
The table below lists all 25 natures organized by their boosted stat. The five neutral natures appear at the bottom.
Nature (Chinese) | Nature (English) | Boosted Stat (+10%) | Reduced Stat (-10%) |
|---|---|---|---|
孤僻 | Lonely | Physical Attack | Physical Defense |
勇敢 | Brave | Physical Attack | Speed |
固执 | Adamant | Physical Attack | Special Attack |
调皮 | Naughty | Physical Attack | Special Defense |
大胆 | Bold | Physical Defense | Physical Attack |
悠闲 | Relaxed | Physical Defense | Speed |
淘气 | Impish | Physical Defense | Special Attack |
无虑 | Lax | Physical Defense | Special Defense |
胆小 | Timid | Speed | Physical Attack |
急躁 | Hasty | Speed | Physical Defense |
开朗 | Jolly | Speed | Special Attack |
天真 | Naive | Speed | Special Defense |
保守 | Modest | Special Attack | Physical Attack |
稳重 | Mild | Special Attack | Physical Defense |
冷静 | Quiet | Special Attack | Speed |
马虎 | Rash | Special Attack | Special Defense |
沉着 | Calm | Special Defense | Physical Attack |
狂妄 | Gentle | Special Defense | Speed |
慎重 | Careful | Special Defense | Special Attack |
温顺 | Sassy | Special Defense | Physical Defense |
认真 | Serious | None | None |
实干 | Hardy | None | None |
害羞 | Bashful | None | None |
浮躁 | Quirky | None | None |
坦率 | Docile | None | None |
Nature Modification Items
While natures are normally permanent, Roco Kingdom: World provides two items that allow you to adjust how a nature affects your spirit's stats. These items do not change the nature itself; they modify whether its stat bonuses and penalties are active.
Broken Magic Mirror (残缺魔镜)
The Broken Magic Mirror removes the nature's negative stat effect while keeping the positive bonus intact. This is the most desirable nature modification for competitive play, as it turns any nature into a pure stat boost with no downside.
Source: Crafted through Alchemy.
Cost: 15 Wish Stars + 200,000 Locke Coins.
Limit: One craft per week. Plan your usage carefully since the weekly cap makes these valuable.
Because of the weekly crafting limit, Broken Magic Mirrors should be reserved for your most important competitive spirits. Using one on a spirit you are still evaluating is generally a waste.
Mirror Frame (镜面相框)
The Mirror Frame removes both the positive and negative effects of a nature, effectively making the spirit's nature behave as if it were neutral. This is a less common choice, since losing the 10% boost is usually undesirable. However, it can be useful in niche situations where a spirit needs perfectly balanced stats across the board.
Source: Available from the shop in the Spirit Cultivation Advancement Pack.
Recommended Natures by Role
The best nature for a spirit depends entirely on the role it fills in your team. Below are the recommended natures for the four most common combat roles. In each case, the ideal nature boosts the spirit's primary stat while reducing a stat it rarely uses.
Physical Attacker
Physical attackers rely on Physical Attack to deal damage. The ideal natures lower Special Attack, which physical attackers do not use.
Nature | Chinese | Boosted Stat | Reduced Stat | Notes |
|---|---|---|---|---|
Adamant | 固执 | +Physical Attack | -Special Attack | Best overall choice for physical attackers. No relevant stat is lost. |
Jolly | 开朗 | +Speed | -Special Attack | Preferred when outspeeding opponents is more important than raw damage. |
Special Attacker
Special attackers rely on Special Attack for their damage output. The ideal natures lower Physical Attack, which special attackers do not use.
Nature | Chinese | Boosted Stat | Reduced Stat | Notes |
|---|---|---|---|---|
Modest | 保守 | +Special Attack | -Physical Attack | Best overall choice for special attackers. Maximum damage with no relevant loss. |
Timid | 胆小 | +Speed | -Physical Attack | Preferred for fast special sweepers that need to outpace threats. |
Physical Tank
Physical tanks absorb Physical Attack damage. They typically do not rely on Special Attack for offense.
Nature | Chinese | Boosted Stat | Reduced Stat | Notes |
|---|---|---|---|---|
Impish | 淘气 | +Physical Defense | -Special Attack | Ideal when the tank does not need special moves at all. |
Bold | 大胆 | +Physical Defense | -Physical Attack | Good for tanks that rely on special or status moves rather than physical hits. |
Special Tank
Special tanks absorb Special Attack damage. Like physical tanks, they usually do not rely on offensive stats that match the penalty.
Nature | Chinese | Boosted Stat | Reduced Stat | Notes |
|---|---|---|---|---|
Calm | 沉着 | +Special Defense | -Physical Attack | Best for special walls that use status or special moves offensively. |
Careful | 慎重 | +Special Defense | -Special Attack | Preferred for special walls that use physical moves or do not attack at all. |
Nature and Breeding
Natures play a significant role in breeding. When two spirits produce an egg, the offspring's nature is influenced by the parents' natures. Trainers who want a specific nature on a newly hatched spirit often breed multiple generations, selecting parents with the desired nature to increase the odds of passing it down.
Combining careful breeding with the Broken Magic Mirror creates the most optimized spirits. Breed for the correct nature first, then use a Broken Magic Mirror to remove the negative stat penalty. This two-step process is the standard approach for building top-tier competitive teams.
Tips
Always check a spirit's nature before investing EVs or other resources. A bad nature can undermine an entire build.
If you capture a spirit with a strong nature but imperfect IVs, it is usually better to keep it and fix the IVs later rather than hunting for a perfect catch with a worse nature.
Neutral natures (Serious, Hardy, Bashful, Quirky, Docile) are safe but suboptimal. They work as placeholders until you can breed or obtain a spirit with the correct nature for its role.
The Broken Magic Mirror is one of the most valuable weekly crafts in the game. Prioritize crafting one every week, even if you do not have an immediate use for it.
For element type coverage purposes, the reduced stat from a nature matters less when it is a stat the spirit never uses. A fire-type special attacker losing Physical Attack to a Modest nature loses nothing of practical value.