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Dimo
May 17, 2026 at 10:18 PM
Hedge remaining franchise-sibling 2010 browser-game reference in Overview (Roco Kingdom: World wiki one-game-per-row).
Dimo (迪莫) is the player's signature companion spirit and one of the most iconic creatures in the entire Roco Kingdom franchise. A Light-type spirit catalogued as NO.001 in the spirit encyclopedia, Dimo is the franchise's long-running mascot and serves as the player's first companion in Roco Kingdom: World.
In the game's lore, Dimo was originally Arthur's companion spirit and is recognized as the last Light Spirit King. After being separated from Arthur under mysterious circumstances, Dimo eventually bonds with the player, establishing the emotional core of the main story. Its cheerful design and unwavering loyalty have made it a beloved symbol of the Roco Kingdom franchise.
As the very first spirit the player receives, Dimo is both an introduction to the spirit system and a faithful partner throughout the entire adventure. In the current meta, Dimo is rated T0 in both PVE and PVP, making it one of the strongest spirits in the game thanks to its powerful evolution chain and versatile skill loadouts.
Dimo is obtained during Chapter 4: Water Guardian Land through a side quest. The quest involves solving three riddles, each of which points to a spirit you must capture.

Riddle | Answer Spirit |
|---|---|
Riddle 1 | Shellplate |
Riddle 2 | Green-Ear Squirrel |
Riddle 3 | Swarm |
After capturing all three spirits, you must light three stone pillars in the questline area. This opens the path to a water-level puzzle dungeon where rising and falling water levels gate your progress. Navigate the dungeon and simultaneously activate three mechanisms at the end to open a sealed chest. Inside the chest is Dimo's spirit egg, which hatches upon collection.
Dimo was also available as a pre-download gift during the game's launch window. Limited-time events have occasionally offered Dimo spirit eggs as login rewards or milestone prizes, giving players who missed the main quest an alternative path.
Dimo has distinctively large eyes and a large head relative to its compact body, giving it an endearing, cartoonish silhouette. The oversized head and expressive facial features allow Dimo to convey a wide range of emotions, from excitement and curiosity to worry and determination. Its body is small and rounded, with short limbs that contribute to its approachable, friendly look.
In Roco Kingdom: World, Dimo's model was rebuilt from scratch in 3D while staying true to the franchise's classic artwork. The design team preserved Dimo's recognizable silhouette and proportions so long-time fans would feel an immediate sense of familiarity. Subtle details like the way light reflects off Dimo's eyes and the smoothness of its animations bring the character to life with a fidelity that earlier formats could not match.
Dimo can only say its own name, similar to how many creature-collection mascots communicate. Despite this limitation, it communicates effectively through tone, pitch, and expression. A happy Dimo repeats its name in a high, excited tone, while a worried Dimo speaks softly and slowly. Players quickly learn to read Dimo's emotional state just from how it vocalizes.
Dimo is described as fragile but courageous. It is loyal and brave, always standing by the player's side throughout the main story. It does not hesitate to step forward in dangerous situations, even when facing opponents far stronger than itself. This courage is a recurring theme in both the game's narrative and the broader franchise media.
Under special magical influence, Dimo can alter its own physical structure. This ability plays a role in certain story sequences where Dimo transforms or adapts to overcome specific challenges. The exact conditions that trigger these transformations are tied to key plot moments.
Attribute | Value |
|---|---|
Element | |
Encyclopedia Number | NO.001 |
Species Value Total | 450 |
Tier Rating | T0 (PVE) / T0 (PVP) |
Availability | Chapter 4 side quest / Pre-download gift / Limited events |
With a species value total of 450, Dimo sits in the starter tier alongside other early-game spirits. This modest base stat total is by design: as one of the earliest spirits players receive, Dimo grows alongside the player throughout the entire story. Its Light typing gives it access to radiant and purifying moves effective against Dark-type opponents. Light and Ghost are mutually super-effective, creating interesting matchup dynamics.
While Dimo's raw numbers do not rival legendary spirits in its base form, players who invest in spirit cultivation can push Dimo's performance significantly. More importantly, Dimo's evolution chain unlocks dramatic stat increases that put it on par with the strongest spirits in the game.
Dimo's primary evolution line consists of three stages. The base form evolves into Holy Light Dimo (圣光迪莫) at Level 50, and then further into Royal Holy Light Dimo (皇家圣光迪莫), the final and most powerful form. Several multi-element alternative evolution branches also exist.
Evolution | Chinese Name | Species Value | Requirement |
|---|---|---|---|
Dimo | 迪莫 | 450 | Base form |
Holy Light Dimo | 圣光迪莫 | 700 | Level 50 + evolution materials |
Royal Holy Light Dimo | 皇家圣光迪莫 | 775 | Advanced branch of Holy Light Dimo |
Royal Holy Water Dimo | 皇家圣水迪莫 | - | Water-element alternative branch |
Royal Holy Fire Dimo | 皇家圣火迪莫 | - | Fire-element alternative branch |
Royal Holy Grass Dimo | 皇家圣草迪莫 | - | Grass-element alternative branch |
The jump from 450 to 700 species value upon evolving into Holy Light Dimo is one of the largest power spikes available to any starter-tier spirit. The further increase to 775 for Royal Holy Light Dimo puts it firmly among the top spirits in the entire game.
Evolving Dimo into Holy Light Dimo requires more than simply reaching Level 50. You need to gather several materials and synthesize a special item.
Reach Level 50 with Dimo through normal combat experience and training.
Collect Dimo's Memory (迪莫的记忆). This is auto-obtained as you progress through Magic System level milestones.
Obtain Light Spirit Shards (光之精灵碎片) through the alchemy system. Synthesize these by combining lower-tier light essences at the alchemy furnace.
Farm Magic Dust (魔法之尘). Purchasable from shops or obtained from boss defeats and daily quests.
Gather 10 Leader Blood Essence Shards (统领血精华碎片). These drop from Leader-form spirits, specifically Thunder-spinning Rat leaders and Explosive Monkey leaders.
Synthesize the evolution medicine at the alchemy furnace using all collected materials (Dimo's Memory, Light Spirit Shards, Magic Dust, and Leader Blood Essence Potion).
Trigger the evolution battle. Administer the medicine to Dimo to begin a special evolution battle. Win this battle to complete the evolution into Holy Light Dimo.
Attribute | Value |
|---|---|
Element | |
Species Value Total | 700 |
Magic Attack | 150+ |
Tier Rating | T0 (PVE) / T0 (PVP) |
Holy Light Dimo represents a massive power spike over the base form. With a species value total of 700 (up from 450), it competes with many legendary-tier spirits. Its standout stat is Magic Attack, which exceeds 150 and makes it one of the hardest-hitting special attackers among freely obtainable spirits.
In community tier lists, Holy Light Dimo is rated T0 for both PVE and PVP. Its PVE dominance comes from the ability to stack damage multipliers through its passive and skill synergies. In PVP, its versatile moveset and powerful passive allow it to run both offensive burst builds and defensive stall strategies.
Royal Holy Light Dimo (皇家圣光迪莫) is the final evolution of the primary Light-type branch. With a species value of 775, it surpasses regular Holy Light Dimo by 75 points and is one of the highest-stat spirits available in the game. This form unlocks additional skill options and further amplifies the Best Partner trait.
Dimo's signature trait is called "Best Partner" (最好的伙伴). This trait drives all of Dimo's builds and is the reason it scales so well into the endgame. The trait has two key effects:
+5% Attack and Defense per different element type skill learned. Every time Dimo learns a skill of a different element type, its Attack and Defense stats increase by 5%. Equipping skills from four different elements gives a permanent 20% increase to both offensive and defensive power.
Super-effective damage bonus. When dealing super-effective damage (hitting a type weakness), Dimo permanently raises its Attack, Defense, and Speed for the rest of the battle while also recovering energy. This stacking bonus rewards aggressive play and type-advantage exploitation.
The trait rewards diverse skill loadouts. Instead of filling all four skill slots with Light-type moves, you want skills from multiple elements to maximize the stat bonuses. This design philosophy sets Dimo apart from most spirits, which typically favor same-type move spam.
Choosing the right nature is critical for optimizing Dimo's performance. The ideal nature depends on whether you are building for special attacks or physical attacks.
Build | Nature | Chinese | Stat Boost | Stat Reduction |
|---|---|---|---|---|
Magic Attack (primary) | Timid | 胆小 | +Speed | -Attack |
Magic Attack (alt) | Modest | 保守 | +Sp.Atk | -Attack |
Physical Attack | Adamant | 固执 | +Attack | -Sp.Atk |
Physical Attack (speed) | Jolly | 开朗 | +Speed | -Sp.Atk |
For the vast majority of builds, Dimo runs as a special attacker. Timid is the most popular choice because the Speed boost lets Dimo move first in PVP matchups and clear PVE content faster. Modest trades some speed for raw Magic Attack power, which can be preferable in PVE where turn order matters less.
Use a Broken Mirror to remove the negative stat penalty, or a Mirror Frame to reroll the nature entirely.
The standard competitive EV spread for Dimo is:
Stat | EVs | Purpose |
|---|---|---|
Special Attack | 252 | Maximize Magic Attack damage output |
Speed | 252 | Outspeed as many opponents as possible |
HP | 4 | Slight bulk increase with leftover EVs |
The 252 Sp.Atk / 252 Speed / 4 HP spread is standard across both PVE and PVP. This distribution ensures maximum damage and turn priority. In rare defensive PVP builds that focus on freeze stalling, some players opt for a bulkier spread with more HP and Defense EVs.
This build focuses on rapid damage escalation for story content, daily dungeons, and farming runs.
Skill Slot | Skill Name | Energy Cost | Effect |
|---|---|---|---|
1 | Magic Amplification | 0 | +70% Magic Attack buff |
2 | Clear Skies | 0 | +40% power boost for Overexposure |
3 | Oxygen Transport | 2 | Recovers 4 energy; +70% Magic Attack buff |
4 | Overexposure | Varies | Core damage skill; +30 base power per non-matching type skill used |
Rotation: Open with Magic Amplification and Clear Skies on turns 1 and 2 to stack multiplicative buffs. Use Oxygen Transport on turn 3 to recover energy while gaining another Magic Attack boost. Then use Overexposure as your primary damage skill. Because the other three skills each belong to a different element type, Overexposure gains +90 base power from its bonus effect alone, on top of all percentage buffs. The Best Partner passive further amplifies damage through the diverse element type bonus.
For hard-mode dungeons, boss raids, and endgame PVE content where sustained damage and survivability matter.
Skill Slot | Skill Name | Energy Cost | Effect |
|---|---|---|---|
1 | Magic Amplification | 0 | +70% Magic Attack buff |
2 | Moisture | 7 | +190% Magic Attack buff (high energy cost) |
3 | Oxygen Transport | 2 | Recovers 4 energy; support/recovery |
4 | Reflection | Varies | Triggers passive effects from other-type skills used |
Rotation: Open with Magic Amplification, then Moisture for the massive +190% Magic Attack buff, then Oxygen Transport to restore energy. Once all three buffs are active, use Reflection as your main damage source. Reflection gains bonus effects based on which other element type skills you have used:
Normal-type skill used: +base power to Reflection.
Water-type skill used: Reduced energy cost for Reflection.
Grass-type skill used: HP recovery on each Reflection hit.
Dimo's PVP build takes a completely different approach. The recommended competitive moveset leverages the Best Partner passive's multi-element bonuses.
Skill Slot | Skill Name | Type | Key Effect |
|---|---|---|---|
1 | Focused Healing Light | Light | Healing and Light-type utility |
2 | Holy Slash | Light | Primary STAB damage move |
3 | Shadow Slash Kill | Dark | Coverage move; triggers Best Partner cross-element bonus |
4 | Aurora Cross | Ice/Light | High-damage finishing move |
Strategy: Holy Slash provides reliable same-type attack bonus (STAB) damage, Shadow Slash Kill gives Dark-type coverage and triggers the passive's +5% bonus, and Aurora Cross is a powerful finisher. Focused Healing Light provides sustain. An alternative approach involves a freeze stall strategy using Ice-type skills that apply freeze layers, each removing a percentage of the opponent's max HP.
Important: Dimo benefits greatly from the Evil Bloodline for PVP. Evil Bloodline unlocks additional stat scaling and passive synergies that make both the offensive and freeze stall strategies viable against top-tier opponents.
When training Dimo's individual values (talents), focus on these stats:
Talent | Target Value | Priority | Reason |
|---|---|---|---|
Spirit/Energy | 25+ | High | Ensures sufficient energy for skill rotations |
Attack (Sp.Atk) | 25+ | High | Directly scales all damage output |
Speed | 25+ | High | Critical for moving first in PVP; faster PVE clears |
HP | 20+ | Medium | Survivability buffer for harder content |
Defense | 20+ | Medium | Reduces incoming damage; synergizes with Best Partner defense boosts |
The three core talents to prioritize are Spirit/Energy, Attack, and Speed, all at 25 or above. HP and Defense are secondary but still worth investing in. Use talent-boosting items from events and the alchemy system to push key talents to their target thresholds.
Dimo is one of the first spirits every player receives, making it a cornerstone of early-game teams. A recommended early lineup includes:
Your chosen starter spirit as the primary damage dealer or tank
Dimo as a secondary damage dealer with Light-type coverage
Storm Bird (Wing) for flying exploration and Grass/Bug coverage
Duck Jiji (Water) for water exploration and Fire/Ground coverage
A healer such as Dandelion (Grass) for sustain
A flex pick based on the current zone's dominant element type
As you progress past level 30, Dimo's importance grows rather than shrinks. Its evolution into Holy Light Dimo at level 50 transforms it from a solid companion into one of the game's premier special attackers.
Dimo is the player character's constant companion from the very beginning. The bond between the player and Dimo is established in the opening chapter and is an emotional anchor throughout the narrative. The player is described as "the kingdom's first Light-type pet owner," a title that directly refers to this bond.
Throughout the main story, Dimo accompanies the player through every major story beat, from early exploration of peaceful meadows to climactic confrontations with powerful adversaries. Its presence is not just mechanical (as a battle partner) but narrative, with Dimo reacting to story events, interacting with NPCs, and occasionally driving plot developments through its unique abilities as the last Light Spirit King.
Dimo is the long-standing franchise mascot. It is arguably the single most recognizable character in the franchise, serving as the face of Roco Kingdom: World across all platforms and promotional materials.
For many players, Dimo is their first introduction to Roco Kingdom: World. The fully animated 3D model lets the developers add new layers of expressiveness and personality without losing what made the character beloved in the first place. The community's attachment to Dimo is one of the strongest emotional connections in Roco Kingdom: World.
Dimo's significance extends beyond gameplay. It represents the core theme of Roco Kingdom: World: the bond between a trainer and their spirit companion. Dimo is a symbol of friendship, courage, and adventure.