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Track all wiki edits and revisions for Of Peaks and Tides
“Added the roughly 30-hour campaign followed by sandbox play, the stone to metal to magical-attribute weapon progression, the town-scale and demigod framing, the pre-Xia and pre-Shang dating of the setting, the up-to-ten-player co-op description with the unresolved lower figure, the Observe key, and links to the new title and naming page”
“Added the original name 苍梧之鬼「斥候」 and the confirmation that the ghosts of Cangwu are a faction with scout as a rank inside it, tied to the Chinese name of the starting region”
“Corrected internal link status flags”
“Added the original Chinese name 朱厌 and the white-ape species confirmation from the Japanese wording of the February 2026 reveal, and a matching row in the encounter design table”
“Added mobile fortresses built on ridable horses and elephants, two new rows to the traversal methods table, a section recording the unresolved species of the charging mount, and the bird-motif garment described as the source of the glide”
“Added the studio confirmation that taming covers wolves, boars and small hybrid creatures, the statement that horses and elephants can carry buildings as moving fortresses, and a section recording the unresolved species of the charging mount; corrected the profiled-creature count in the Named Creatures paragraph”
“Initial version (2026-09-12)”
“Recorded both co-op party-size figures on record with their sourcing and dates rather than picking one, added the studio description of what co-op sessions do, and added a section stating the game is not an MMO”
“Named the founder and recorded the English and Chinese wording for his role separately, added three competing founding dates, team-size figures from two different records, the reported outside investment, the prototype codename, the stunt-video origins, the designer-as-developer process, the Japan regional partner and the registry code”
“Added the dated TapTap Game Fest appearance in Shanghai on 12 to 13 September 2026 with venue and on-site detail, added the full 2025 event history with booth numbers, added the studio-published boss-kill counts and the show merchandise lists, and corrected the row saying no city or venue had been announced”
“Added the five named disaster types with tsunami and severe drought, the random-interval firing and escalating severity with progression, the weather-changing objects seen in the 2025 demos, rain-gated flora, and the no-cutscene realtime change”
“Added official artwork for the Mole, Snatcher and Radish”
“Replaced a compressed quotation with the exact wording from the enemy reveal”
“Restored the official wording of a quoted passage that had an extra word inside the quotation marks”
“Removed quotation marks from a design-philosophy phrase that no published source uses verbatim”
“Added the studio repeated statements about an at-home playable build”
“Added the demo weather interaction point and the rainstorm to dam-burst cascade”
“Completed a truncated table cell that ended mid-sentence”
“Restored missing spaces lost at internal link boundaries”
“Added an observed-interactions table from the public hands-on build”
“Removed the unsourced four-player cap, corrected the AI-art line, and added the stated historical period of the setting”
“Removed the unsourced four-player cap and added the shared-physics description of co-op”
“Added the dive-based flight sequence and the demo creatures that carry the player without bonding”
“Added show-floor locations and giveaway items, the editor-led development loop, and corrected the AI-art line to what the store page shows”
“Corrected the creature-showcase count to seven and added the demo creatures that could be ridden without bonding”
“Added that calamities damage player and enemy structures alike, and that a flood can end a boss fight outright”
“Added building-panel durability and jointed sections, structure dismantling, and the demo timber-shape count”
“Restored missing spaces lost at internal link boundaries”
“Added the quality tiers and the frame-generation requirement to the performance targets (2026-08-18)”
“Removed a controller row that is not an actual store category and clarified how Xbox pads are covered (2026-08-18)”
“Reverted an incorrect edit: the official creature showcase lists seven creatures, while the full named roster is ten (2026-08-18)”
“Rewrote image alt text to describe what each picture actually shows (2026-08-18)”
“Removed an internal link that pointed the page at itself (2026-08-18)”
“Removed an internal link that pointed the page at itself (2026-08-18)”
“Corrected the named-creature count from seven to ten to match the confirmed roster (2026-08-18)”
“Pointed internal links at canonical article slugs instead of aliases (2026-08-18)”
“Pointed internal links at canonical article slugs instead of aliases (2026-08-18)”
“Pointed internal links at canonical article slugs instead of aliases (2026-08-18)”
“Pointed internal links at canonical article slugs instead of aliases (2026-08-18)”
“Pointed internal links at canonical article slugs instead of aliases (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Re-pointed images to the sections they actually depict and rewrote alt text (2026-08-18)”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Corrected internal link status flags”
“Cleaned up image alt text”
“Cleaned up image alt text”
“Added official creature art and cleaned up image alt text”
“Cleaned up image alt text”
“Cleaned up image alt text”
“Cleaned up image alt text”
“Cleaned up image alt text”
“Added prior public showings including Tokyo Game Show 2025, and the July 2026 restatement that a playtest is still upcoming”
“Added the Tokyo Game Show 2025 booth and CTO interview, the closed development phase, the 2026 development update series, and the studio's Chinese-language channels”
“Added the Tokyo Game Show 2025 showing and closed development phase, the 2026 development update series, and the April to May 2026 creature teaser run”
“Initial version (2026-08-07)”
“Added celestial omens, stated weather-driven beast behavior changes, and the weather inputs planned for the environmental audio system”
“Documented the named Calamity System and celestial omens, their intended effect on beast behavior and ambience, and the studio's large-scale disaster audio goals”
“Added a section on player-built creature pens and their link to the taming system”
“Added Little Glutton, Bobcat and Simian Porter to the roster table, documented player-built creature pens, and corrected the creature count from seven to ten”